FERRUM TEST
Offline 88.216.63.191:28015 checked 13d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 283/ 400
- 184/ 225
- 132/ 100
- 388/ 1000
- 35/ 700
Quick answers
Tags and listings
Where does FERRUM TEST appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry FERRUM TEST are: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on FERRUM TEST?
FERRUM TEST's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): There are 10 slots on this server; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs166652 (Build): It's on build 166652; ptrak (Networking): Standard RakNet networking; $r? (Region code): The region field is empty; ^z (Modded): The Modded category fits: plugins or settings are in play; ^y (Carbon): Plugins are handled by Carbon. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server info
What's the location of FERRUM TEST?
FERRUM TEST does not put out a region. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 88.216.63.191:28015.
How reliable is FERRUM TEST?
Right now FERRUM TEST is offline, having last been seen 13 days 14 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. The first sighting by Rust Going Deep was on 4 October 2026.
What Rust version is FERRUM TEST on?
On Linux, FERRUM TEST runs Rust network protocol 2634 and build 166652. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe details
How often does FERRUM TEST wipe?
FERRUM TEST's rhythm is unclear because not enough wipes are on record yet. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. 13 days 15 hours is how long ago this world came into being.
Rules and settings
What settings and rules have been applied to FERRUM TEST?
Its name does not state a gather rate for FERRUM TEST. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. The server browser puts it under Modded, as plugins or settings alter the game. Carbon plugins are running here. The server runs Valve's anti-cheat, VAC.
Which map is active on FERRUM TEST?
FERRUM TEST uses a game-generated procedural map.
Player count
Is FERRUM TEST busy?
Right now FERRUM TEST is offline, with its last appearance 13 days 14 hours ago.
Where does FERRUM TEST sit in the rankings?
Over the last seven days, FERRUM TEST is #15,962 by player hours, among the top 71% of all ranked servers.
How to join
What's the way to join FERRUM TEST?
Open Rust and press F1, then type client.connect 88.216.63.191:28015. Alternatively, click Launch Rust on this page to join via Steam.