Server name
Offline 88.254.197.140:28015 checked 26d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 266/ 400
- 182/ 225
- 129/ 100
- 328/ 1000
- 23/ 700
Quick answers
Tags and search
Where does Server name appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Server name are: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on Server name?
The server browser shows these tags for Server name: gmrust (Game mode): This is the standard Rust survival experience; mp300 (Max players): There are 300 slots on this server; ts8 (Group limit): It uses the default team limit: 8; v2633 (Protocol): To join, your game has to be on protocol 2633; cs164530 (Build): It's on build 164530; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server info
Where can you find Server name?
No region comes from Server name. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 88.254.197.140:28015.
How reliable is Server name?
Right now Server name is offline, having last been seen 26 days 15 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. The first sighting by Rust Going Deep was on 21 September 2026.
What is the Rust version for Server name?
On Windows, Server name runs Rust network protocol 2633 and build 164530. The protocol must match to join; Steam will update your game.
Wipe schedule
What schedule does Server name follow for wipes?
The wipes recorded for Server name are too few to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 26 days 17 hours is how long ago this world came into being.
Map and rules
What settings and rules have been applied to Server name?
The name of Server name contains no gather rate. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so the browser lists it as Modded. You will find Oxide plugins installed. VAC, Valve's anti-cheat, is enabled.
Which map is active on Server name?
A procedural map, generated by the game, is in play on Server name.
Population
How many players are on Server name?
Server name was last seen 26 days 15 hours ago and is offline as you read this.
Where does Server name sit in the rankings?
For player hours in the last seven days, Server name ranks #13,905, within the top 60% of ranked servers.
Getting in
What's the way to join Server name?
To join, open Rust, hit F1, and enter client.connect 88.254.197.140:28015. Or click Launch Rust on this page to open the game through Steam and connect.