Dilligaf
Offline 88.90.11.105:28015 checked 20d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 300/ 400
- 173/ 225
- 122/ 100
- 338/ 1000
- 26/ 700
Quick answers
Tags and listings
Where does Dilligaf appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Dilligaf: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What's the meaning of the tags on Dilligaf?
gmrust (Game mode): This is the standard Rust survival experience; mp100 (Max players): The slot count is 100; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, your game has to be on protocol 2633; cs163407 (Build): It's on build 163407; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code; ^z (Modded): The Modded category fits: plugins or settings are in play; ^y (Carbon): Plugins are handled by Carbon — that is the tag list Dilligaf puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server details
What location is Dilligaf in?
No region comes from Dilligaf. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 88.90.11.105:28015.
How reliable is Dilligaf?
The server Dilligaf is not reachable at the moment; the last sighting was 20 days 23 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. Rust Going Deep has had it on record since 13 September 2026.
What is the Rust version for Dilligaf?
On Linux, Dilligaf runs Rust network protocol 2633 and build 163407. The protocol must match to join; Steam will update your game.
Wipe info
What schedule does Dilligaf follow for wipes?
The wipes recorded for Dilligaf are too few to reveal its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. 42 days 1 hours is how long ago this world came into being.
Rules and settings
What settings and rules have been applied to Dilligaf?
The name of Dilligaf contains no gather rate. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so the browser lists it as Modded. You will find Carbon plugins installed. The server does not run Valve's anti-cheat, VAC.
What's the map on Dilligaf?
A procedural map, generated by the game, is in play on Dilligaf.
Player count
What's the population like on Dilligaf?
Right now Dilligaf is offline, with its last appearance 20 days 23 hours ago.
What position does Dilligaf hold in the server rankings?
Over the last seven days, Dilligaf is #16,974 by player hours, among the top 72% of all ranked servers.
Getting in
What's the process to join Dilligaf?
Open Rust and press F1, then type client.connect 88.90.11.105:28015. Alternatively, click Launch Rust on this page to join via Steam.