TEAM PROJECT
Offline EU 89.105.200.130:28015 checked 26d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 63% of all ranked servers, top 81% in EU. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Monday 19 October, 17:46 UTC, in 1d 8h. Its weekly schedule tag · low confidence
Coming wipes
- 1d 8hMon 19 Oct, 17:46 UTC
- 8d 8hMon 26 Oct, 17:46 UTC
- 15d 8hMon 2 Nov, 17:46 UTC
- 18d 9hThu 5 Nov, 19:00 UTCFW
- 22d 8hMon 9 Nov, 17:46 UTC
- 29d 8hMon 16 Nov, 17:46 UTC
- 36d 8hMon 23 Nov, 17:46 UTC
- 43d 8hMon 30 Nov, 17:46 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 21 Sep, 17:46 UTC26d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 290/ 295
- 91/ 105
- 7/ 150
- 15/ 200
- 7/ 200
- 3/ 150
Quick answers
Tags and filters
Where does TEAM PROJECT appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include TEAM PROJECT: EU Rust servers, live, Modded Rust servers and Best Rust battlefield servers. You can find it on the server list by these filters: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
How should you read the tags on TEAM PROJECT?
TEAM PROJECT's game browser tags read: gmvanilla (Game mode): Vanilla survival gameplay; mp150 (Max players): The slot count is 150; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs164530 (Build): It's on build 164530; ptrak (Networking): Standard RakNet networking; $r? (Region code): It has no region code; ^w (Weekly): It wipes once a week; ^v (Vanilla): No changed rates, no kits, no rule tweaks: this is the game Facepunch released; ^i (Battlefield): Kits and boosted rates drive the quick PvP here; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded; EU (Europe): The server browser lists it under Europe. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
About the server
What's the location of TEAM PROJECT?
Its location is Europe, according to the EU tag TEAM PROJECT displays. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 89.105.200.130:28015.
How reliable is TEAM PROJECT?
Right now TEAM PROJECT is offline, having last been seen 26 days 13 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. Rust Going Deep has had it on record since 20 September 2026.
What is the Rust version for TEAM PROJECT?
Rust network protocol 2633 and build 164530 is what TEAM PROJECT runs, on Linux. Steam handles the update; you just need your game on the matching protocol to join.
Wipe info
When does TEAM PROJECT wipe?
The prediction follows its tag because too few of TEAM PROJECT's wipes are on record to confirm the schedule. Expect the next wipe on Monday 19 October at 17:46 UTC. 26 days 15 hours is how long ago this world came into being. The tags show wipes set to happen every week.
What happens on wipe day at TEAM PROJECT?
The average peak across recent wipes is 1 players. The peak crowd on the latest wipe came 0 hours in.
Map and rules
What settings and rules have been applied to TEAM PROJECT?
No gather rate appears in the name of TEAM PROJECT. 8 players is the group cap, the game's default. battlefield is the game mode, high rates and kits for fast PvP. The server browser puts it under Modded, as plugins or settings alter the game. Oxide plugins are running here. Its own word for it is vanilla: no changed rates, no kits, no rule tweaks: this is the game Facepunch released. The server runs Valve's anti-cheat, VAC.
Which map is active on TEAM PROJECT?
The map on TEAM PROJECT is procedural, made by the game.
Player stats
How many players are on TEAM PROJECT?
Right now TEAM PROJECT is offline, with its last appearance 26 days 13 hours ago.
What's TEAM PROJECT's rank among Rust servers?
Over the last seven days, TEAM PROJECT sits at #14,456 by player hours, among the top 63% of all ranked servers and #2,453 in Europe.
Join info
How do you get into TEAM PROJECT?
To join, open Rust, hit F1, and enter client.connect 89.105.200.130:28015. Or click Launch Rust on this page to open the game through Steam and connect.