TEAM PROJECT
Offline EU 89.105.200.145:28015 checked 23d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Tuesday 20 October, 18:39 UTC, in 2d 9h. Weekly: 7 days after its last wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 275/ 225
- 89/ 105
- 8/ 150
- 15/ 200
- 6/ 200
- 3/ 150
Quick answers
Tags and listings
Where does TEAM PROJECT appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry TEAM PROJECT are: EU Rust servers, live, Modded Rust servers and Best Rust battlefield servers. Its entry appears under the filters Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
What's the meaning of the tags on TEAM PROJECT?
TEAM PROJECT's game browser tags read: gmvanilla (Game mode): Vanilla survival gameplay; mp150 (Max players): The slot count is 150; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, your game has to be on protocol 2633; cs165217 (Build): This server runs build 165217; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code; ^w (Weekly): Weekly wipes; ^v (Vanilla): No changed rates, no kits, no rule tweaks: this is the game Facepunch released; ^i (Battlefield): Quick PvP, helped by kits and higher rates; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded; EU (Europe): Its browser listing sits under Europe. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
About the server
What's the location of TEAM PROJECT?
Its location is Europe, according to the EU tag TEAM PROJECT displays. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 89.105.200.145:28015.
What's the uptime like for TEAM PROJECT?
The server TEAM PROJECT is not reachable at the moment; the last sighting was 23 days 14 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. Rust Going Deep has had it on record since 24 September 2026.
What Rust version is TEAM PROJECT on?
The version on TEAM PROJECT is Rust network protocol 2633 and build 165217, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe info
How often does TEAM PROJECT wipe?
The next wipe on TEAM PROJECT is calculated from weekly: 7 days after its last wipe. Expect the next wipe on Tuesday 20 October at 18:39 UTC. The world you are on now was created 25 days 14 hours. The tags show wipes set to happen every week.
Settings and map
What settings and rules have been applied to TEAM PROJECT?
Its name does not state a gather rate for TEAM PROJECT. 8 players is the group cap, the game's default. It runs battlefield, high rates and kits for fast PvP. In the server browser it sits under Modded, where plugins or settings change the game. Oxide plugins are running here. It describes itself as vanilla, meaning no changed rates, no kits, no rule tweaks: this is the game Facepunch released. VAC, Valve's anti-cheat, is enabled.
Player stats
Is TEAM PROJECT busy?
TEAM PROJECT was last seen 23 days 14 hours ago and is offline as you read this.
What's TEAM PROJECT's rank among Rust servers?
Over the last seven days TEAM PROJECT sits at #15,871 on player hours, which is #2,537 in Europe and inside the top 71% of all ranked servers.
Join info
How do you get into TEAM PROJECT?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 89.105.200.145:28015.