TEAM PROJECT
Offline EU 89.105.208.146:28015 checked 22d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Tuesday 20 October, 18:39 UTC, in 2d 8h. Weekly: 7 days after its last wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 368/ 345
- 107/ 125
- 11/ 150
- 21/ 200
- 6/ 200
- 4/ 150
Quick answers
Tags and filters
Where does TEAM PROJECT appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry TEAM PROJECT are: EU Rust servers, live, Modded Rust servers and Best Rust battlefield servers. Its entry appears under the filters Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
How should you read the tags on TEAM PROJECT?
TEAM PROJECT's game browser tags read: gmvanilla (Game mode): Vanilla survival gameplay; mp150 (Max players): It holds 150 players; ts8 (Group limit): It uses the default team limit: 8; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs165217 (Build): It's on build 165217; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set; ^w (Weekly): It wipes once a week; ^v (Vanilla): It's the vanilla game: rates, kits and rules are all standard; ^i (Battlefield): Quick PvP, helped by kits and higher rates; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded category fits: plugins or settings are in play; EU (Europe): Its browser listing sits under Europe. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
About the server
Where can you find TEAM PROJECT?
Its location is Europe, according to the EU tag TEAM PROJECT displays. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 89.105.208.146:28015.
What's the uptime like for TEAM PROJECT?
Right now TEAM PROJECT is offline, having last been seen 22 days 17 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. The first sighting by Rust Going Deep was on 24 September 2026.
What is the Rust version for TEAM PROJECT?
The version on TEAM PROJECT is Rust network protocol 2633 and build 165217, on Linux. The protocol must match to join; Steam will update your game.
Wipe details
How often does TEAM PROJECT wipe?
The next wipe on TEAM PROJECT is calculated from weekly: 7 days after its last wipe. Expect the next wipe on Tuesday 20 October at 18:39 UTC. This world has been running since 25 days 15 hours ago. Wipes are scheduled weekly, according to its tags.
Map and rules
What settings are in place on TEAM PROJECT?
The name of TEAM PROJECT contains no gather rate. 8 players is the group cap, the game's default. It runs battlefield, kits and high rates drive fast PvP. Plugins or settings change the game, so the browser lists it as Modded. Plugins in use: Oxide. It describes itself as vanilla, meaning it's the vanilla game: rates, kits and rules are all standard. The server runs Valve's anti-cheat, VAC.
Player stats
Is TEAM PROJECT busy?
The last sighting of TEAM PROJECT was 22 days 17 hours ago; it is offline right now.
What's TEAM PROJECT's rank among Rust servers?
TEAM PROJECT ranks #16,418 for player hours over the last seven days, #2,568 in Europe and in the top 71% of ranked servers.
How to join
How do you get into TEAM PROJECT?
Open Rust and press F1, then type client.connect 89.105.208.146:28015. Alternatively, click Launch Rust on this page to join via Steam.