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Dive report

TestServ12

Offline 89.125.214.42:28015 checked 17d ago

moddedoxide
Drop in
0/ 50 players now 0% full
07-day averagepeak –
#16,757ranktop 70%
17d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep1 Oct3 Oct4 Oct6 Oct7 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does TestServ12 appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include TestServ12: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What's the meaning of the tags on TestServ12?

The server browser shows these tags for TestServ12: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): The slot count is 50; ts8 (Group limit): It uses the default team limit: 8; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs165217 (Build): This server runs build 165217; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

Server info

Where can you find TestServ12?

There is no published region for TestServ12. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 89.125.214.42:28015.

How reliable is TestServ12?

The server TestServ12 is not reachable at the moment; the last sighting was 17 days 7 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. Rust Going Deep has had it on record since 30 September 2026.

What Rust version is TestServ12 on?

On Windows, TestServ12 runs Rust network protocol 2633 and build 165217. The protocol must match to join; Steam will update your game.

Wipe schedule

How often does TestServ12 wipe?

Too few wipes are on record for TestServ12 to show its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 17 days 12 hours is how long ago this world came into being.

Map and rules

What settings are in place on TestServ12?

The name of TestServ12 contains no gather rate. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. Plugins or settings change the game, so the browser lists it as Modded. Oxide plugins are running here. VAC is on: Valve's anti-cheat is active.

What's the map on TestServ12?

The map on TestServ12 is procedural and size 1,000, generated by the game with seed 352165132. You can see it on RustMaps from this page, since the same size and seed produce the same map.

Population

How many players are on TestServ12?

TestServ12 was last seen 17 days 7 hours ago and is offline as you read this.

What position does TestServ12 hold in the server rankings?

For player hours in the last seven days, TestServ12 ranks #16,757, within the top 70% of ranked servers.

How to join

What's the way to join TestServ12?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 89.125.214.42:28015.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2633,gmvanilla,cs165217,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players The slot count is 50.
ts8
Group limit It uses the default team limit: 8.
v2633
Protocol This server runs game protocol 2633, so your game must match that version to join.
cs165217
Build This server runs build 165217.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code It has no region code.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded The Modded category fits: plugins or settings are in play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.