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Dive report

TestServ12

Offline 89.125.214.42:28015 checked 17d ago

moddedoxide
Drop in
0/ 50 players now 0% full
07-day averagepeak –
#16,810ranktop 70%
17d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep1 Oct3 Oct4 Oct6 Oct7 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does TestServ12 appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry TestServ12 are: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What's the meaning of the tags on TestServ12?

The server browser shows these tags for TestServ12: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): It holds 50 players; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): To join, your game has to be on protocol 2633; cs165217 (Build): This server runs build 165217; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded category fits: plugins or settings are in play. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

About the server

What location is TestServ12 in?

TestServ12 does not put out a region. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 89.125.214.42:28015.

How reliable is TestServ12?

TestServ12 is down at the moment; it was last up 17 days 19 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. The first sighting by Rust Going Deep was on 30 September 2026.

What is the Rust version for TestServ12?

The version on TestServ12 is Rust network protocol 2633 and build 165217, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe schedule

How often does TestServ12 wipe?

Too few wipes are on record for TestServ12 to show its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. The world you are on now was created 17 days 19 hours.

Rules and settings

What settings are in place on TestServ12?

No gather rate appears in the name of TestServ12. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. Plugins or settings change the game, so the browser lists it as Modded. You will find Oxide plugins installed. The server runs Valve's anti-cheat, VAC.

What's the map on TestServ12?

TestServ12 uses a game-generated procedural map.

Population

How many players are on TestServ12?

Right now TestServ12 is offline, with its last appearance 17 days 19 hours ago.

What position does TestServ12 hold in the server rankings?

Over the last seven days, TestServ12 is #16,810 by player hours, among the top 70% of all ranked servers.

How to join

What's the way to join TestServ12?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 89.125.214.42:28015.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2633,gmvanilla,cs165217,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players It holds 50 players.
ts8
Group limit The default team size of 8 applies here.
v2633
Protocol To join, your game has to be on protocol 2633.
cs165217
Build This server runs build 165217.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code No region is set.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded The Modded category fits: plugins or settings are in play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.