Test Server 2026
Offline 89.134.26.234:28015 checked 21h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 47% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 20:18 UTC5d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 244/ 400
- 180/ 225
- 133/ 100
- 290/ 1000
- 22/ 700
Quick answers
Tags and filters
Where does Test Server 2026 appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Test Server 2026: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What's the meaning of the tags on Test Server 2026?
gmrust (Game mode): This is the standard Rust survival experience; mp10 (Max players): It holds 10 players; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167584 (Build): It's on build 167584; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded category fits: plugins or settings are in play — that is the tag list Test Server 2026 puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
About the server
What location is Test Server 2026 in?
Test Server 2026 does not put out a region. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 89.134.26.234:28015.
How reliable is Test Server 2026?
Right now Test Server 2026 is offline, having last been seen 21 hours ago. It was up 8% of the time over the last full 5 days, 9 of 120 hours. 12 October 2026 is when Rust Going Deep first saw it.
What Rust version is Test Server 2026 on?
On Windows, Test Server 2026 runs Rust network protocol 2634 and build 167584. The protocol must match to join; Steam will update your game.
Wipe info
How often does Test Server 2026 wipe?
The wipes recorded for Test Server 2026 are too few to reveal its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. This world has been running since 5 days 12 hours ago.
What happens on wipe day at Test Server 2026?
The average peak across recent wipes is 1 players. 0 hours after the latest wipe started, the crowd hit its peak.
Rules and settings
What settings and rules have been applied to Test Server 2026?
The name of Test Server 2026 contains no gather rate. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser puts it under Modded, as plugins or settings alter the game. Oxide plugins are running here. VAC, Valve's anti-cheat, is enabled.
What's the map on Test Server 2026?
The map on Test Server 2026 is procedural, made by the game.
Player count
Is Test Server 2026 busy?
Right now Test Server 2026 is offline, with its last appearance 21 hours ago. For the past week, players averaged 0 with a high of 1. The busiest point in the last 48 hours was 07:00 UTC, averaging 1 players.
Where does Test Server 2026 sit in the rankings?
Over the last seven days, Test Server 2026 is #10,338 by player hours, among the top 47% of all ranked servers.
Getting in
What's the way to join Test Server 2026?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 89.134.26.234:28015.