myserver
Offline 89.149.88.43:28015 checked 2d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 57% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 285/ 400
- 181/ 225
- 123/ 100
- 393/ 1000
- 38/ 700
Quick answers
Tags and listings
Where does myserver appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include myserver: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
How should you read the tags on myserver?
myserver's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp1 (Max players): The slot count is 1; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167781 (Build): The build number is 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server details
What location is myserver in?
myserver does not put out a region. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 89.149.88.43:28015.
How reliable is myserver?
myserver is down at the moment; it was last up 2 days 4 hours ago. It stayed up for 0 of the 24 hours in the last 1 full day, giving 0% uptime. The first sighting by Rust Going Deep was on 16 October 2026.
What Rust version is myserver on?
On Windows, myserver runs Rust network protocol 2634 and build 167781. The protocol must match to join; Steam will update your game.
Wipe info
When does myserver wipe?
myserver's rhythm is unclear because not enough wipes are on record yet. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. 2 days 7 hours is how long ago this world came into being.
Settings and map
What settings and rules have been applied to myserver?
The name of myserver contains no gather rate. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. In the server browser it sits under Modded, where plugins or settings change the game. Plugins in use: Oxide. The server runs Valve's anti-cheat, VAC.
Which map is active on myserver?
The map on myserver is procedural, made by the game.
Player count
How many players are on myserver?
Right now myserver is offline, with its last appearance 2 days 4 hours ago. The seven-day average is 1 players, with a peak of 1.
What's myserver's rank among Rust servers?
Over the last seven days, myserver is #12,493 by player hours, among the top 57% of all ranked servers.
Getting in
What's the process to join myserver?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 89.149.88.43:28015.