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Dive report

Gamed!de SNF

Online 89.163.193.54:28015 checked 11m ago

moddedoxide
Drop in
0/ 10 players now 0% full
17-day averagepeak 5
#3,858ranktop 17%
15d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

AveragePeak
0123423:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Server performance

01020304023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep1 Oct6 Oct12 Oct17 Oct

Top 17% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak3players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 34 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 03:17 UTC15d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does Gamed!de SNF appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry Gamed!de SNF are: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on Gamed!de SNF?

Gamed!de SNF's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): The slot count is 10; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167781 (Build): The build number is 167781; ptrak (Networking): Standard RakNet networking; $r? (Region code): No region is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server info

Is Gamed!de SNF lag-free?

It averaged 29 server fps over the last 48 hours, with a low of 10. Buildings, deployables and all other world objects added up to as many as 116,747 entities. The top memory figure was 4,120 MB. What players notice as lag comes from low fps and a rising entity count.

What location is Gamed!de SNF in?

Gamed!de SNF does not put out a region. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 89.163.193.54:28015.

What's the uptime like for Gamed!de SNF?

Right now Gamed!de SNF is online. The uptime it gives puts the last restart at roughly 18 hours ago. It was up 100% of the time over the last full 7 days, 168 of 168 hours. Rust Going Deep has had it on record since 13 September 2026.

What is the Rust version for Gamed!de SNF?

The version on Gamed!de SNF is Rust network protocol 2634 and build 167781, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe details

How often does Gamed!de SNF wipe?

The wipes recorded for Gamed!de SNF are too few to reveal its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. This world has been running since 15 days 19 hours ago.

What happens on wipe day at Gamed!de SNF?

The average peak across recent wipes is 3 players. On the latest wipe, 34 hours passed before the crowd peaked.

Rules and settings

What settings and rules have been applied to Gamed!de SNF?

No gather rate appears in the name of Gamed!de SNF. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so the browser lists it as Modded. You will find Oxide plugins installed. The server runs Valve's anti-cheat, VAC.

What's the map on Gamed!de SNF?

The map on Gamed!de SNF is procedural and size 4,500, generated by the game with seed 6738. RustMaps can display it from this page because the same size and seed yield the same map.

Player count

How many players are on Gamed!de SNF?

Out of 10 slots, 0 are filled on Gamed!de SNF right now. The seven-day average is 1 players, with a peak of 5. At 19:00 UTC in the last 48 hours, the average reached its highest: 3 players.

Where does Gamed!de SNF sit in the rankings?

Over the last seven days, Gamed!de SNF is #3,858 by player hours, among the top 17% of all ranked servers.

Getting in

What's the way to join Gamed!de SNF?

To join, open Rust, hit F1, and enter client.connect 89.163.193.54:28015. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp10
Max players The slot count is 10.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs167781
Build The build number is 167781.
ptrak
Networking Standard RakNet networking.
$r?
Region code No region is set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded You'll see it in Modded, since plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.