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Dive report

TestServer

Offline 89.182.183.225:28015 checked 30d ago

moddedoxide
Drop in
1/ 15 players now 7% full
07-day averagepeak –
#15,491ranktop 67%
59d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does TestServer appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry TestServer are: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on TestServer?

gmrust (Game mode): Survival, as standard Rust does it; mp15 (Max players): The slot count is 15; ts8 (Group limit): It uses the default team limit: 8; v2633 (Protocol): To join, your game has to be on protocol 2633; cs163493 (Build): The build number is 163493; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded — that is the tag list TestServer puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

About the server

Where can you find TestServer?

No region comes from TestServer. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 89.182.183.225:28015.

What's the uptime like for TestServer?

TestServer is down at the moment; it was last up 30 days 17 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. The first sighting by Rust Going Deep was on 17 September 2026.

What is the Rust version for TestServer?

Rust network protocol 2633 and build 163493 is what TestServer runs, on Windows. Steam handles the update; you just need your game on the matching protocol to join.

Wipe schedule

What schedule does TestServer follow for wipes?

The wipes recorded for TestServer are too few to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 59 days 14 hours ago.

Settings and map

Which rules and settings is TestServer running?

No gather rate appears in the name of TestServer. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. In the server browser it sits under Modded, where plugins or settings change the game. Oxide plugins are running here. VAC, Valve's anti-cheat, is enabled.

Which map is active on TestServer?

The map on TestServer is procedural and size 6,000, generated by the game with seed 654317270. You can see it on RustMaps from this page, since the same size and seed produce the same map.

Population

How many players are on TestServer?

TestServer was last seen 30 days 17 hours ago and is offline as you read this.

What's TestServer's rank among Rust servers?

Over the last seven days, TestServer is #15,491 by player hours, among the top 67% of all ranked servers.

Getting in

What's the way to join TestServer?

Open Rust and press F1, then type client.connect 89.182.183.225:28015. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp15,ptrak,$r?,v2633,gmrust,cs163493,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp15
Max players The slot count is 15.
ts8
Group limit It uses the default team limit: 8.
v2633
Protocol To join, your game has to be on protocol 2633.
cs163493
Build The build number is 163493.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Plugins or settings make changes, so it's listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.