STALKER PvE
Offline 89.190.249.249:28015 checked 10d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 212/ 400
- 176/ 225
- 122/ 100
- 253/ 1000
- 21/ 700
Quick answers
Tags and listings
Where does STALKER PvE appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include STALKER PvE: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What's the meaning of the tags on STALKER PvE?
gmrust (Game mode): This is the standard Rust survival experience; mp10 (Max players): There are 10 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166494 (Build): This server runs build 166494; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game — that is the tag list STALKER PvE puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server info
What location is STALKER PvE in?
STALKER PvE does not put out a region. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 89.190.249.249:28015.
How reliable is STALKER PvE?
STALKER PvE is down at the moment; it was last up 10 days 12 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. 5 October 2026 is when Rust Going Deep first saw it.
What Rust version is STALKER PvE on?
Rust network protocol 2634 and build 166494 is what STALKER PvE runs, on Windows. The protocol must match to join; Steam will update your game.
Wipe details
What schedule does STALKER PvE follow for wipes?
STALKER PvE's rhythm is unclear because not enough wipes are on record yet. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 16 days 2 hours ago.
Rules and settings
Which rules and settings is STALKER PvE running?
The name of STALKER PvE contains no gather rate. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. In the server browser it sits under Modded, where plugins or settings change the game. Plugins in use: Oxide. VAC is off: Valve's anti-cheat is not active.
Player stats
What's the population like on STALKER PvE?
The last sighting of STALKER PvE was 10 days 12 hours ago; it is offline right now.
What's STALKER PvE's rank among Rust servers?
Over the last seven days, STALKER PvE is #15,903 by player hours, among the top 72% of all ranked servers.
Join info
What's the way to join STALKER PvE?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 89.190.249.249:28015.