Local server 261
Offline 89.204.93.84:28015 checked 14d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 1000/ 100
- 78/ 400
- 66/ 245
- 132/ 100
- 177/ 1000
- 17/ 700
Quick answers
Tags and filters
Where does Local server 261 appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Local server 261 are: Modded Rust servers. Its entry appears under the filters Type: Modded.
What's the meaning of the tags on Local server 261?
gmrust (Game mode): This is the standard Rust survival experience; mp15 (Max players): It holds 15 players; v2332 (Protocol): To join, your game has to be on protocol 2332; ptrak (Networking): RakNet, the network layer Rust uses by default; oxide (Oxide): The plugin framework here is Oxide (uMod); modded (Modded): Plugins or settings make changes, so it's listed as Modded; h955eb6e7 (Custom tag): The owner or a plugin created this tag, so it's not standard Rust; stok (Custom tag): The owner or a plugin created this tag, so it's not standard Rust — that is the tag list Local server 261 puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server info
Where can you find Local server 261?
No region comes from Local server 261. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 89.204.93.84:28015.
How reliable is Local server 261?
Right now Local server 261 is offline, having last been seen 14 days 15 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. The first sighting by Rust Going Deep was on 3 October 2026.
What is the Rust version for Local server 261?
The version on Local server 261 is Rust network protocol 2332, on Windows. The protocol must match to join; Steam will update your game.
Wipe schedule
How often does Local server 261 wipe?
Local server 261's rhythm is unclear because not enough wipes are on record yet. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 34 days 4 hours.
Map and rules
What settings and rules have been applied to Local server 261?
Its name does not state a gather rate for Local server 261. No group limit is published. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser puts it under Modded, as plugins or settings alter the game. The server runs Valve's anti-cheat, VAC.
Player stats
Is Local server 261 busy?
The last sighting of Local server 261 was 14 days 15 hours ago; it is offline right now.
Where does Local server 261 sit in the rankings?
Over the last seven days, Local server 261 is #15,993 by player hours, among the top 70% of all ranked servers.
Getting in
What's the way to join Local server 261?
To join, open Rust, hit F1, and enter client.connect 89.204.93.84:28015. Or click Launch Rust on this page to open the game through Steam and connect.