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Dive report

My Local Test

Offline 89.255.97.240:28015 checked 2d ago

moddedoxide
Drop in
0/ 10 players now 0% full
07-day averagepeak 1
#7,394ranktop 33%
10d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k2 Oct5 Oct8 Oct12 Oct15 Oct18 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.7 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Wed 7 OctMon 5 OctSun 4 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 21:02 UTC10d ago 1 – running 0
Mon 5 Oct, 22:46 UTC12d ago 1 – 1.9 days 0
Sun 4 Oct, 12:35 UTC13d ago 1 – 1.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does My Local Test appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry My Local Test are: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What's the meaning of the tags on My Local Test?

gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): There are 10 slots on this server; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs166652 (Build): It's on build 166652; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded category fits: plugins or settings are in play — that is the tag list My Local Test puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

About the server

Where can you find My Local Test?

My Local Test does not put out a region. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 89.255.97.240:28015.

What's the uptime like for My Local Test?

My Local Test is down at the moment; it was last up 2 days 23 hours ago. In the last full 7 days, 46 of 168 hours were online, 27% uptime. 2 October 2026 is when Rust Going Deep first saw it.

What Rust version is My Local Test on?

The version on My Local Test is Rust network protocol 2634 and build 166652, on Windows. The protocol must match to join; Steam will update your game.

Wipe info

When does My Local Test wipe?

There is no next wipe to predict because My Local Test wipes at irregular times. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. The world you are on now was created 10 days 4 hours.

What happens on wipe day at My Local Test?

The average peak across recent wipes is 1 players. The peak crowd on the latest wipe came 2 hours in.

Map and rules

Which rules and settings is My Local Test running?

The name of My Local Test contains no gather rate. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. Plugins or settings change the game, so the browser lists it as Modded. You will find Oxide plugins installed. The server runs Valve's anti-cheat, VAC.

Which map is active on My Local Test?

My Local Test uses a game-generated procedural map.

Player stats

What's the population like on My Local Test?

Right now My Local Test is offline, with its last appearance 2 days 23 hours ago. For the past week, players averaged 0 with a high of 1.

What position does My Local Test hold in the server rankings?

For player hours in the last seven days, My Local Test ranks #7,394, within the top 33% of ranked servers.

Join info

What's the way to join My Local Test?

To join, open Rust, hit F1, and enter client.connect 89.255.97.240:28015. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp10
Max players There are 10 slots on this server.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs166652
Build It's on build 166652.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code It has no region code.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded The Modded category fits: plugins or settings are in play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.