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Dive report

V-SMP Charity Event

Online 89.28.237.58:28015 checked 12m ago

moddedoxide
Drop in
1/ 10 players now 10% full
07-day averagepeak 2
#10,680ranktop 48%
3h agolast wipeno schedule published
–next wipeno rhythm it keeps

Players

AveragePeakWipe
00.511.5219:0004:0013:0023:0008:0017:00Wiped Thu 15 Oct, 21:07 UTCWIPEWiped Sat 17 Oct, 15:31 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
010020030040019:0004:0013:0023:0008:0017:00Wiped Thu 15 Oct, 21:07 UTCWIPEWiped Sat 17 Oct, 15:31 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep30 Sep2 Oct12 Oct14 Oct17 Oct

Top 48% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.5 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 16 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 15:31 UTC3h ago – – running 0
Thu 15 Oct, 21:07 UTC1d ago – – – 0
Wed 14 Oct, 16:54 UTC3d ago 1 – 1.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does V-SMP Charity Event appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry V-SMP Charity Event are: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

What's the meaning of the tags on V-SMP Charity Event?

gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): The build number is 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play — that is the tag list V-SMP Charity Event puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

About the server

Is V-SMP Charity Event lag-free?

Average server fps for the last 48 hours was 235, and the lowest was 218. Buildings, deployables and all other world objects added up to as many as 22,374 entities. The top memory figure was 2,302 MB. A climbing entity count together with low fps is what feels like lag to players.

Where can you find V-SMP Charity Event?

There is no published region for V-SMP Charity Event. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 89.28.237.58:28015.

Is V-SMP Charity Event up, and how often does it stay online?

V-SMP Charity Event is up and reachable at the moment. According to its reported uptime, the last restart was about 6 minutes ago. Over the past full 7 days it stayed up for 93 of 168 hours, or 55%. The first sighting by Rust Going Deep was on 27 September 2026.

What Rust version is V-SMP Charity Event on?

The version on V-SMP Charity Event is Rust network protocol 2634 and build 167781, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe schedule

How often does V-SMP Charity Event wipe?

V-SMP Charity Event wipes whenever it likes, so no next wipe can be predicted. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. 3 hours is how long ago this world came into being.

What happens on wipe day at V-SMP Charity Event?

The average peak across recent wipes is 1 players. On the latest wipe, 16 hours passed before the crowd peaked.

Settings and map

What settings are in place on V-SMP Charity Event?

No gather rate appears in the name of V-SMP Charity Event. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. In the server browser it sits under Modded, where plugins or settings change the game. You will find Oxide plugins installed. The server runs Valve's anti-cheat, VAC.

What's the map on V-SMP Charity Event?

The map on V-SMP Charity Event is procedural and size 5,500, generated by the game with seed 1337. You can see it on RustMaps from this page, since the same size and seed produce the same map. It goes by the map name Custom Map.

Player count

How many players are on V-SMP Charity Event?

Out of 10 slots, 1 are filled on V-SMP Charity Event right now. The seven-day average is 0 players, with a peak of 2. Over the last 48 hours, 17:00 UTC drew the most players, 1 on average.

Where does V-SMP Charity Event sit in the rankings?

Over the last seven days, V-SMP Charity Event is #10,680 by player hours, among the top 48% of all ranked servers.

Getting in

How do you get into V-SMP Charity Event?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 89.28.237.58:28015.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp10
Max players The slot count is 10.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167781
Build The build number is 167781.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code It has no region code.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded The Modded category fits: plugins or settings are in play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.