Modding Sandbox (kein EAC)
Offline 89.57.40.87:28015 checked 29d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 3/ 101
- 3/ 25
- 149/ 999
- 125/ 999
- 22/ 150
- 18/ 100
Quick answers
Tags and filters
Where does Modding Sandbox (kein EAC) appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Modding Sandbox (kein EAC) are: Rust build and creative servers and Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What's the meaning of the tags on Modding Sandbox (kein EAC)?
Modding Sandbox (kein EAC)'s game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp8 (Max players): The slot count is 8; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs164530 (Build): The build number is 164530; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
About the server
What's the location of Modding Sandbox (kein EAC)?
No region comes from Modding Sandbox (kein EAC). Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 89.57.40.87:28015.
Is Modding Sandbox (kein EAC) up, and how often does it stay online?
The server Modding Sandbox (kein EAC) is not reachable at the moment; the last sighting was 29 days 14 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. The first sighting by Rust Going Deep was on 17 September 2026.
What Rust version is Modding Sandbox (kein EAC) on?
On Windows, Modding Sandbox (kein EAC) runs Rust network protocol 2633 and build 164530. The protocol must match to join; Steam will update your game.
Wipe schedule
What schedule does Modding Sandbox (kein EAC) follow for wipes?
Too few wipes are on record for Modding Sandbox (kein EAC) to show its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. The world you are on now was created 43 days 10 hours.
Rules and settings
What settings and rules have been applied to Modding Sandbox (kein EAC)?
No gather rate appears in the name of Modding Sandbox (kein EAC). Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. The server browser lists it under Community, making it a community server. VAC is off: Valve's anti-cheat is not active.
Which map is active on Modding Sandbox (kein EAC)?
The map on Modding Sandbox (kein EAC) is procedural, made by the game.
Player count
What's the population like on Modding Sandbox (kein EAC)?
The last sighting of Modding Sandbox (kein EAC) was 29 days 14 hours ago; it is offline right now.
What's Modding Sandbox (kein EAC)'s rank among Rust servers?
Over the last seven days, Modding Sandbox (kein EAC) is #13,269 by player hours, among the top – of all ranked servers.
Getting in
What's the process to join Modding Sandbox (kein EAC)?
Open Rust and press F1, then type client.connect 89.57.40.87:28015. Alternatively, click Launch Rust on this page to join via Steam.