Solo
Offline 89.58.216.45:28015 checked 3d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 41% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 6/ 100
- 82/ 400
- 46/ 245
- 132/ 100
- 125/ 1000
- 12/ 700
Quick answers
Tags and filters
Where does Solo appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Solo are: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What's the meaning of the tags on Solo?
Solo's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp2 (Max players): It holds 2 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs166652 (Build): The build number is 166652; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server details
What location is Solo in?
There is no published region for Solo. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 89.58.216.45:28015.
Is Solo up, and how often does it stay online?
Solo is down at the moment; it was last up 3 days 6 hours ago. It was up 5% of the time over the last full 7 days, 8 of 168 hours. Rust Going Deep has had it on record since 5 October 2026.
What Rust version is Solo on?
Rust network protocol 2634 and build 166652 is what Solo runs, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe details
How often does Solo wipe?
The wipes recorded for Solo are too few to reveal its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. This world has been running since 12 days 15 hours ago.
Rules and settings
What settings are in place on Solo?
No gather rate appears in the name of Solo. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. In the server browser it sits under Modded, where plugins or settings change the game. Plugins in use: Oxide. VAC is on: Valve's anti-cheat is active.
What's the map on Solo?
The map on Solo is procedural, made by the game.
Player stats
How many players are on Solo?
Right now Solo is offline, with its last appearance 3 days 6 hours ago. The seven-day average is 1 players, with a peak of 1.
Where does Solo sit in the rankings?
For player hours in the last seven days, Solo ranks #8,990, within the top 41% of ranked servers.
Join info
How do you get into Solo?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 89.58.216.45:28015.