[DEV] Server
Offline 89.93.3.136:12015 checked 11h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 44% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 17 Oct, 08:31 UTC16h ago | – | – | running | 0 |
| Sun 4 Oct, 14:00 UTC13d ago | 1 | halved by day 1 | 12.8 days | 0 |
| Sat 3 Oct, 22:21 UTC14d ago | 1 | – | 0.7 days | 0 |
| Fri 2 Oct, 22:01 UTC15d ago | 1 | – | 1 days | 0 |
| Sun 27 Sep, 18:55 UTC20d ago | 2 | halved by day 4 | 5.1 days | 1 |
| Thu 24 Sep, 21:58 UTC23d ago | 1 | held half | 2.9 days | 1 |
| Wed 23 Sep, 20:25 UTC24d ago | 1 | – | 1.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 1000/ 100
- 80/ 400
- 85/ 245
- 120/ 100
- 192/ 1000
- 17/ 700
Quick answers
Tags and search
Where does [DEV] Server appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry [DEV] Server are: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.
How should you read the tags on [DEV] Server?
The server browser shows these tags for [DEV] Server: gmrust (Game mode): This is the standard Rust survival experience; mp2 (Max players): There are 2 slots on this server; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): The build number is 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set; ^z (Modded): The Modded category fits: plugins or settings are in play; ^y (Carbon): Plugins are handled by Carbon. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server info
What location is [DEV] Server in?
There is no published region for [DEV] Server. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 89.93.3.136:12015.
Is [DEV] Server up, and how often does it stay online?
[DEV] Server is down at the moment; it was last up 11 hours ago. Over the past full 7 days it stayed up for 55 of 168 hours, or 33%. 13 September 2026 is when Rust Going Deep first saw it.
What Rust version is [DEV] Server on?
The version on [DEV] Server is Rust network protocol 2634 and build 167781, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe schedule
How often does [DEV] Server wipe?
No next wipe can be predicted for [DEV] Server, which wipes at irregular times. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. This world has been running since 14 hours ago.
What happens on wipe day at [DEV] Server?
Recent wipes have averaged a busiest crowd of 1 players. 4 hours after the latest wipe started, the crowd hit its peak. Above half that peak until the next wipe: the crowd managed this in 33% of recent wipes. By day 2.5, the pop had dropped under half.
Map and rules
Which rules and settings is [DEV] Server running?
Its name does not state a gather rate for [DEV] Server. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. Plugins or settings change the game, so the browser lists it as Modded. Carbon plugins are running here. The server runs Valve's anti-cheat, VAC.
What's the map on [DEV] Server?
A procedural map, generated by the game, is in play on [DEV] Server.
Population
What's the population like on [DEV] Server?
Right now [DEV] Server is offline, with its last appearance 11 hours ago. For the past week, players averaged 0 with a high of 1.
What's [DEV] Server's rank among Rust servers?
For player hours in the last seven days, [DEV] Server ranks #9,700, within the top 44% of ranked servers.
Join info
What's the way to join [DEV] Server?
Open Rust and press F1, then type client.connect 89.93.3.136:12015. Alternatively, click Launch Rust on this page to join via Steam.