Sass3RustServer
Offline 9.246.41.166:28015 checked 21d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 285/ 400
- 181/ 225
- 123/ 100
- 393/ 1000
- 38/ 700
Quick answers
Tags and filters
Where does Sass3RustServer appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Sass3RustServer: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What's the meaning of the tags on Sass3RustServer?
Sass3RustServer's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp5 (Max players): It holds 5 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, your game has to be on protocol 2633; cs165217 (Build): This server runs build 165217; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server info
What's the location of Sass3RustServer?
Sass3RustServer does not put out a region. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 9.246.41.166:28015.
How reliable is Sass3RustServer?
Right now Sass3RustServer is offline, having last been seen 21 days 14 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. The first sighting by Rust Going Deep was on 26 September 2026.
What Rust version is Sass3RustServer on?
Rust network protocol 2633 and build 165217 is what Sass3RustServer runs, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe details
When does Sass3RustServer wipe?
Too few wipes are on record for Sass3RustServer to show its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. This world has been running since 21 days 16 hours ago.
Settings and map
Which rules and settings is Sass3RustServer running?
No gather rate appears in the name of Sass3RustServer. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. The server browser puts it under Modded, as plugins or settings alter the game. Oxide plugins are running here. VAC, Valve's anti-cheat, is enabled.
What's the map on Sass3RustServer?
A procedural map, generated by the game, is in play on Sass3RustServer.
Player stats
What's the population like on Sass3RustServer?
The last sighting of Sass3RustServer was 21 days 14 hours ago; it is offline right now.
What's Sass3RustServer's rank among Rust servers?
For player hours in the last seven days, Sass3RustServer ranks #16,879, within the top 72% of ranked servers.
Getting in
What's the way to join Sass3RustServer?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 9.246.41.166:28015.