Custom Aim Train
Offline 9.246.41.89:28015 checked 24d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 11/ 100
- 4/ 100
- 0/ 10
- 5/ 100
- 3/ 100
- 2/ 50
Quick answers
Tags and listings
Where does Custom Aim Train appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Custom Aim Train: Rust aim training servers and Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What's the meaning of the tags on Custom Aim Train?
The server browser shows these tags for Custom Aim Train: gmrust (Game mode): This is the standard Rust survival experience; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs165217 (Build): This server runs build 165217; ptrak (Networking): Standard RakNet networking; $r? (Region code): The region field is empty. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server info
What's the location of Custom Aim Train?
There is no published region for Custom Aim Train. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 9.246.41.89:28015.
How reliable is Custom Aim Train?
Right now Custom Aim Train is offline, having last been seen 24 days 2 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. The first sighting by Rust Going Deep was on 23 September 2026.
What is the Rust version for Custom Aim Train?
Rust network protocol 2633 and build 165217 is what Custom Aim Train runs, on Windows. Steam handles the update; you just need your game on the matching protocol to join.
Wipe schedule
How often does Custom Aim Train wipe?
The wipes recorded for Custom Aim Train are too few to reveal its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. The world you are on now was created 39 days 7 hours.
Map and rules
What settings and rules have been applied to Custom Aim Train?
Its name does not state a gather rate for Custom Aim Train. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. The server browser lists it under Community, making it a community server. VAC is off: Valve's anti-cheat is not active.
Which map is active on Custom Aim Train?
Custom Aim Train uses a game-generated procedural map.
Player count
Is Custom Aim Train busy?
Custom Aim Train was last seen 24 days 2 hours ago and is offline as you read this.
What's Custom Aim Train's rank among Rust servers?
For player hours in the last seven days, Custom Aim Train ranks #15,551, within the top 71% of ranked servers.
Getting in
What's the way to join Custom Aim Train?
Open Rust and press F1, then type client.connect 9.246.41.89:28015. Alternatively, click Launch Rust on this page to join via Steam.