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Dive report

dev server

Offline 90.131.131.76:28015 checked 24d ago

moddedoxide
Drop in
0/ 100 players now 0% full
07-day averagepeak –
#15,470ranktop 67%
24d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep23 Sep25 Sep26 Sep28 Sep29 Sep

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and search

Where does dev server appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry dev server are: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What's the meaning of the tags on dev server?

The server browser shows these tags for dev server: gmrust (Game mode): Survival, as standard Rust does it; mp100 (Max players): It holds 100 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2631 (Protocol): To join, your game has to be on protocol 2631; cs158240 (Build): It's on build 158240; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server info

Where can you find dev server?

dev server does not put out a region. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 90.131.131.76:28015.

Is dev server up, and how often does it stay online?

Right now dev server is offline, having last been seen 24 days 23 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. 22 September 2026 is when Rust Going Deep first saw it.

What is the Rust version for dev server?

The version on dev server is Rust network protocol 2631 and build 158240, on Windows. The protocol must match to join; Steam will update your game.

Wipe schedule

How often does dev server wipe?

dev server's rhythm is unclear because not enough wipes are on record yet. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. The world you are on now was created 24 days 23 hours.

Settings and map

What settings and rules have been applied to dev server?

The name of dev server contains no gather rate. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. The server browser puts it under Modded, as plugins or settings alter the game. Oxide plugins are running here. VAC is on: Valve's anti-cheat is active.

What's the map on dev server?

The map on dev server is procedural, made by the game.

Population

Is dev server busy?

Right now dev server is offline, with its last appearance 24 days 23 hours ago.

What position does dev server hold in the server rankings?

For player hours in the last seven days, dev server ranks #15,470, within the top 67% of ranked servers.

Join info

How do you get into dev server?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 90.131.131.76:28015.

What each one means

Server tags

Published as mp100,ptrak,$r?,v2631,gmrust,cs158240,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp100
Max players It holds 100 players.
ts8
Group limit Teams cap at 8, which is the game default.
v2631
Protocol To join, your game has to be on protocol 2631.
cs158240
Build It's on build 158240.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code No region is set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded You'll see it in Modded, since plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.