Local server 261
Offline 90.150.254.101:28015 checked 33d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 266/ 400
- 182/ 225
- 129/ 100
- 328/ 1000
- 23/ 700
Quick answers
Tags and listings
Where does Local server 261 appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Local server 261 are: Modded Rust servers. Its entry appears under the filters Type: Modded.
How should you read the tags on Local server 261?
Local server 261's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp15 (Max players): The slot count is 15; v2332 (Protocol): To join, your game has to be on protocol 2332; ptrak (Networking): Standard RakNet networking; oxide (Oxide): The plugin framework here is Oxide (uMod); modded (Modded): You'll see it in Modded, since plugins or settings modify the game; h955eb6e7 (Custom tag): The owner or a plugin created this tag, so it's not standard Rust; stok (Custom tag): The owner or a plugin created this tag, so it's not standard Rust. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server details
What location is Local server 261 in?
Local server 261 does not put out a region. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 90.150.254.101:28015.
What's the uptime like for Local server 261?
Local server 261 is down at the moment; it was last up 33 days 19 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. The first sighting by Rust Going Deep was on 14 September 2026.
What Rust version is Local server 261 on?
On Windows, Local server 261 runs Rust network protocol 2332. The protocol must match to join; Steam will update your game.
Wipe schedule
What schedule does Local server 261 follow for wipes?
The wipes recorded for Local server 261 are too few to reveal its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. This world has been running since 34 days 12 hours ago.
Rules and settings
Which rules and settings is Local server 261 running?
No gather rate appears in the name of Local server 261. There is no published group limit. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser puts it under Modded, as plugins or settings alter the game. The server runs Valve's anti-cheat, VAC.
Player count
Is Local server 261 busy?
The last sighting of Local server 261 was 33 days 19 hours ago; it is offline right now.
Where does Local server 261 sit in the rankings?
Over the last seven days, Local server 261 is #15,040 by player hours, among the top – of all ranked servers.
Getting in
What's the way to join Local server 261?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 90.150.254.101:28015.