Local server 261
Offline 90.151.93.8:28015 checked 28d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 25/ 100
- 92/ 400
- 0/ 225
- 127/ 100
- 92/ 1000
- 4/ 700
Quick answers
Tags and filters
Where does Local server 261 appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Local server 261: Modded Rust servers. The server list shows it under Type: Modded.
What's the meaning of the tags on Local server 261?
gmrust (Game mode): Survival, as standard Rust does it; mp15 (Max players): There are 15 slots on this server; v2332 (Protocol): This server runs game protocol 2332, so your game must match that version to join; ptrak (Networking): The network layer is RakNet, Rust's default; oxide (Oxide): The plugin framework here is Oxide (uMod); modded (Modded): Plugins or settings make changes, so it's listed as Modded; h955eb6e7 (Custom tag): A plugin or the owner set this tag; it's not one Facepunch provides; stok (Custom tag): A plugin or the owner set this tag; it's not one Facepunch provides — that is the tag list Local server 261 puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server info
Where can you find Local server 261?
No region comes from Local server 261. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 90.151.93.8:28015.
What's the uptime like for Local server 261?
Right now Local server 261 is offline, having last been seen 28 days 17 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. The first sighting by Rust Going Deep was on 18 September 2026.
What is the Rust version for Local server 261?
Rust network protocol 2332 is what Local server 261 runs, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe info
When does Local server 261 wipe?
Too few wipes are on record for Local server 261 to show its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. This world has been running since 34 days 8 hours ago.
Rules and settings
What settings are in place on Local server 261?
The name of Local server 261 contains no gather rate. There is no published group limit. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so the browser lists it as Modded. VAC is on: Valve's anti-cheat is active.
Player count
Is Local server 261 busy?
Right now Local server 261 is offline, with its last appearance 28 days 17 hours ago.
What's Local server 261's rank among Rust servers?
Over the last seven days, Local server 261 is #15,401 by player hours, among the top – of all ranked servers.
Join info
How do you get into Local server 261?
To join, open Rust, hit F1, and enter client.connect 90.151.93.8:28015. Or click Launch Rust on this page to open the game through Steam and connect.