Astra Test Server
Offline 90.178.216.242:28015 checked 29d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 262/ 400
- 184/ 225
- 126/ 100
- 320/ 1000
- 22/ 700
Quick answers
Tags and search
Where does Astra Test Server appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Astra Test Server are: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on Astra Test Server?
Astra Test Server's game browser tags read: gmrust (Game mode): This is the standard Rust survival experience; mp10 (Max players): It holds 10 players; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs163794 (Build): The build number is 163794; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings make changes, so it's listed as Modded. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server info
Where can you find Astra Test Server?
There is no published region for Astra Test Server. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 90.178.216.242:28015.
Is Astra Test Server up, and how often does it stay online?
Right now Astra Test Server is offline, having last been seen 29 days 12 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. The first sighting by Rust Going Deep was on 13 September 2026.
What is the Rust version for Astra Test Server?
Rust network protocol 2633 and build 163794 is what Astra Test Server runs, on Windows. The protocol must match to join; Steam will update your game.
Wipe schedule
What schedule does Astra Test Server follow for wipes?
Astra Test Server's rhythm is unclear because not enough wipes are on record yet. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 36 days 16 hours.
Settings and map
What settings are in place on Astra Test Server?
Its name does not state a gather rate for Astra Test Server. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. In the server browser it sits under Modded, where plugins or settings change the game. You will find Oxide plugins installed. VAC is on: Valve's anti-cheat is active.
Which map is active on Astra Test Server?
Astra Test Server uses a game-generated procedural map.
Population
Is Astra Test Server busy?
Right now Astra Test Server is offline, with its last appearance 29 days 12 hours ago.
What's Astra Test Server's rank among Rust servers?
For player hours in the last seven days, Astra Test Server ranks #13,280, within the top – of ranked servers.
Join info
What's the process to join Astra Test Server?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 90.178.216.242:28015.