TestServer
Offline 90.204.149.14:28015 checked 7d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 16:19 UTC7d ago | 1 | – | running | 1 |
| Thu 8 Oct, 09:17 UTC9d ago | 1 | held half | 2.3 days | 0 |
| Tue 6 Oct, 10:47 UTC11d ago | 1 | – | 1.9 days | 1 |
| Sat 3 Oct, 10:32 UTC14d ago | 1 | held half | 3 days | 1 |
| Fri 2 Oct, 13:07 UTC15d ago | 1 | – | 0.9 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 994/ 100
- 155/ 400
- 128/ 245
- 130/ 100
- 357/ 1000
- 27/ 700
Quick answers
Tags and filters
Where does TestServer appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry TestServer are: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What's the meaning of the tags on TestServer?
The server browser shows these tags for TestServer: gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167398 (Build): This server runs build 167398; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server info
Where can you find TestServer?
No region comes from TestServer. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 90.204.149.14:28015.
Is TestServer up, and how often does it stay online?
The server TestServer is not reachable at the moment; the last sighting was 7 days 5 hours ago. It was up 1% of the time over the last full 7 days, 1 of 168 hours. 1 October 2026 is when Rust Going Deep first saw it.
What is the Rust version for TestServer?
Rust network protocol 2634 and build 167398 is what TestServer runs, on Windows. Steam handles the update; you just need your game on the matching protocol to join.
Wipe details
What schedule does TestServer follow for wipes?
No next wipe can be predicted for TestServer, which wipes at irregular times. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 7 days 5 hours is how long ago this world came into being.
What can you expect on wipe day at TestServer?
Across its recent wipes, the average busiest point drew 1 players. 0 hours after the latest wipe started, the crowd hit its peak. Above half that peak until the next wipe: the crowd managed this in 100% of recent wipes.
Settings and map
Which rules and settings is TestServer running?
Its name does not state a gather rate for TestServer. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. In the server browser it sits under Modded, where plugins or settings change the game. Oxide plugins are running here. The server runs Valve's anti-cheat, VAC.
What's the map on TestServer?
The map on TestServer is procedural, made by the game.
Population
What's the population like on TestServer?
TestServer was last seen 7 days 5 hours ago and is offline as you read this. The seven-day average is 1 players, with a peak of 1.
What position does TestServer hold in the server rankings?
For player hours in the last seven days, TestServer ranks #13,631, within the top 62% of ranked servers.
Getting in
What's the process to join TestServer?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 90.204.149.14:28015.