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Dive report

CrazyTrain Combat

Offline 90.219.133.19:28015 checked 27d ago

moddedoxide
Drop in
0/ 100 players now 0% full
07-day averagepeak –
#15,526rankno region published
38d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep23 Sep24 Sep26 Sep27 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does CrazyTrain Combat appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include CrazyTrain Combat: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on CrazyTrain Combat?

gmrust (Game mode): Survival, as standard Rust does it; mp100 (Max players): It holds 100 players; ts8 (Group limit): It uses the default team limit: 8; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs163493 (Build): This server runs build 163493; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play — that is the tag list CrazyTrain Combat puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

Server details

What's the location of CrazyTrain Combat?

No region comes from CrazyTrain Combat. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 90.219.133.19:28015.

Is CrazyTrain Combat up, and how often does it stay online?

Right now CrazyTrain Combat is offline, having last been seen 27 days 22 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. 13 September 2026 is when Rust Going Deep first saw it.

What Rust version is CrazyTrain Combat on?

Rust network protocol 2633 and build 163493 is what CrazyTrain Combat runs, on Linux. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe info

When does CrazyTrain Combat wipe?

Too few wipes are on record for CrazyTrain Combat to show its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. The world you are on now was created 38 days 13 hours.

Settings and map

What settings are in place on CrazyTrain Combat?

No gather rate appears in the name of CrazyTrain Combat. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so the browser lists it as Modded. You will find Oxide plugins installed. The server runs Valve's anti-cheat, VAC.

What's the map on CrazyTrain Combat?

CrazyTrain Combat uses a game-generated procedural map.

Player stats

Is CrazyTrain Combat busy?

The last sighting of CrazyTrain Combat was 27 days 22 hours ago; it is offline right now.

What position does CrazyTrain Combat hold in the server rankings?

For player hours in the last seven days, CrazyTrain Combat ranks #15,526, within the top – of ranked servers.

How to join

What's the way to join CrazyTrain Combat?

To join, open Rust, hit F1, and enter client.connect 90.219.133.19:28015. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp100,ptrak,$r?,v2633,gmrust,cs163493,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp100
Max players It holds 100 players.
ts8
Group limit It uses the default team limit: 8.
v2633
Protocol The protocol is 2633; a different version won't get you in.
cs163493
Build This server runs build 163493.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code It has no region code.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded The Modded category fits: plugins or settings are in play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.