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Dive report

RustVikings 2x | Private Test

Offline 90.227.41.151:28015 checked 6d ago

2x moddedoxide
Drop in
1/ 10 players now 10% full
17-day averagepeak 1
#13,456ranktop 61%
7d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct12 Oct13 Oct15 Oct16 Oct18 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does RustVikings 2x | Private Test appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry RustVikings 2x | Private Test are: 2x Rust servers and Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 2x.

How should you read the tags on RustVikings 2x | Private Test?

gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): It holds 10 players; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167398 (Build): The build number is 167398; ptrak (Networking): Standard RakNet networking; $r? (Region code): No region is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded — that is the tag list RustVikings 2x | Private Test puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

Server info

What location is RustVikings 2x | Private Test in?

There is no published region for RustVikings 2x | Private Test. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 90.227.41.151:28015.

How reliable is RustVikings 2x | Private Test?

RustVikings 2x | Private Test is down at the moment; it was last up 6 days 5 hours ago. Over the past full 7 days it stayed up for 2 of 168 hours, or 1%. 10 October 2026 is when Rust Going Deep first saw it.

What Rust version is RustVikings 2x | Private Test on?

Rust network protocol 2634 and build 167398 is what RustVikings 2x | Private Test runs, on Linux. The protocol must match to join; Steam will update your game.

Wipe details

When does RustVikings 2x | Private Test wipe?

RustVikings 2x | Private Test's rhythm is unclear because not enough wipes are on record yet. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 7 days 6 hours ago.

Settings and map

Which rules and settings is RustVikings 2x | Private Test running?

Gather rates here are 2x, as RustVikings 2x | Private Test announces in its name. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser puts it under Modded, as plugins or settings alter the game. Oxide plugins are running here. The server runs Valve's anti-cheat, VAC.

What's the map on RustVikings 2x | Private Test?

RustVikings 2x | Private Test uses a game-generated procedural map.

Population

Is RustVikings 2x | Private Test busy?

The last sighting of RustVikings 2x | Private Test was 6 days 5 hours ago; it is offline right now. For the past week, players averaged 1 with a high of 1.

What's RustVikings 2x | Private Test's rank among Rust servers?

For player hours in the last seven days, RustVikings 2x | Private Test ranks #13,456, within the top 61% of ranked servers.

Getting in

What's the process to join RustVikings 2x | Private Test?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 90.227.41.151:28015.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp10
Max players It holds 10 players.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs167398
Build The build number is 167398.
ptrak
Networking Standard RakNet networking.
$r?
Region code No region is set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings make changes, so it's listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.