PRIVATE.
Offline 90.247.194.26:7778 checked 19d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 310/ 400
- 182/ 225
- 129/ 100
- 381/ 1000
- 31/ 700
Quick answers
Tags and search
Where does PRIVATE. appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry PRIVATE. are: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on PRIVATE.?
The server browser shows these tags for PRIVATE.: gmrust (Game mode): This is the standard Rust survival experience; mp1 (Max players): It holds 1 players; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs164530 (Build): The build number is 164530; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server info
What's the location of PRIVATE.?
PRIVATE. does not put out a region. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 90.247.194.26:7778.
What's the uptime like for PRIVATE.?
Right now PRIVATE. is offline, having last been seen 19 days 22 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. Rust Going Deep has had it on record since 13 September 2026.
What is the Rust version for PRIVATE.?
Rust network protocol 2633 and build 164530 is what PRIVATE. runs, on Windows. Steam handles the update; you just need your game on the matching protocol to join.
Wipe info
How often does PRIVATE. wipe?
PRIVATE.'s rhythm is unclear because not enough wipes are on record yet. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 34 days 14 hours.
Map and rules
Which rules and settings is PRIVATE. running?
No gather rate appears in the name of PRIVATE.. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. In the server browser it sits under Modded, where plugins or settings change the game. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.
Which map is active on PRIVATE.?
A procedural map, generated by the game, is in play on PRIVATE..
Player count
Is PRIVATE. busy?
The last sighting of PRIVATE. was 19 days 22 hours ago; it is offline right now.
What position does PRIVATE. hold in the server rankings?
For player hours in the last seven days, PRIVATE. ranks #14,545, within the top 61% of ranked servers.
Join info
What's the way to join PRIVATE.?
To join, open Rust, hit F1, and enter client.connect 90.247.194.26:7778. Or click Launch Rust on this page to open the game through Steam and connect.