This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
−420 mTwilight zone
Rank
daily · 1 is best
RankRank in region
Top 29% of all ranked servers. Ranked on player hours over the last seven days.
−600 mTwilight zone
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
usual gap0.4 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 4
The first 48 hours of its last wipes
Sat 10 OctFri 9 OctSun 27 Sep
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
−850 mTwilight zone
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Sat 10 Oct, 01:34 UTC7d ago
1
–
running
0
Fri 9 Oct, 01:28 UTC8d ago
1
–
1 days
0
Sun 27 Sep, 00:27 UTC20d ago
1
halved by day 4
12 days
0
Sat 26 Sep, 16:14 UTC21d ago
2
–
0.3 days
1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Midnight zone · below 1,000 m · no sunlight, only the glow of live numbers
−1,400 mMidnight zone
Neighbouring dive spots
Similar servers
the same kind of game, then region, group limit, rate and wipes
Where does mapgentest appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include mapgentest: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on mapgentest?
The server browser shows these tags for mapgentest: gmrust (Game mode): This is the standard Rust survival experience; mp2 (Max players): It holds 2 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167303 (Build): This server runs build 167303; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server info
Where can you find mapgentest?
No region comes from mapgentest. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 91.1.111.20:28015.
Is mapgentest up, and how often does it stay online?
mapgentest is up and reachable at the moment. Over the past full 7 days it stayed up for 97 of 168 hours, or 58%. The first sighting by Rust Going Deep was on 15 September 2026.
What Rust version is mapgentest on?
On Windows, mapgentest runs Rust network protocol 2634 and build 167303. Steam handles the update; you just need your game on the matching protocol to join.
Wipe schedule
What schedule does mapgentest follow for wipes?
mapgentest wipes whenever it likes, so no next wipe can be predicted. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 7 days 20 hours is how long ago this world came into being.
What can you expect on wipe day at mapgentest?
Recent wipes have averaged a busiest crowd of 1 players. 1 hours after the latest wipe started, the crowd hit its peak. Recent wipes kept the crowd above half that peak until the next wipe 0% of the time. Otherwise, the crowd sank below half by day 4.
Rules and settings
What settings and rules have been applied to mapgentest?
Its name does not state a gather rate for mapgentest. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so the browser lists it as Modded. VAC, Valve's anti-cheat, is enabled.
Which map is active on mapgentest?
mapgentest uses a procedural map of size 6,000 with seed 1337, made by the game. You can see it on RustMaps from this page, since the same size and seed produce the same map. You will see the map named: Custom Map.
Player count
What's the population like on mapgentest?
Out of 2 slots, 1 are filled on mapgentest right now. The seven-day average is 0 players, with a peak of 1. Over the last 48 hours, 18:00 UTC drew the most players, 1 on average.
Where does mapgentest sit in the rankings?
For player hours in the last seven days, mapgentest ranks #6,375, within the top 29% of ranked servers.
Join info
What's the way to join mapgentest?
Open Rust and press F1, then type client.connect 91.1.111.20:28015. Alternatively, click Launch Rust on this page to join via Steam.
−3,400 mMidnight zone
What each one means
Server tags
Published asmp2,ptrak,$r?,v2634,gmrust,cs167303,ts8,^z
Game
gmrust
Game modeThis is the standard Rust survival experience.
mp2
Max playersIt holds 2 players.
ts8
Group limitTeams cap at 8, which is the game default.
v2634
ProtocolThis server runs game protocol 2634, so your game must match that version to join.
cs167303
BuildThis server runs build 167303.
ptrak
NetworkingRakNet, the network layer Rust uses by default.
$r?
Region codeNo region is set.
Mods and access
^z
ModdedYou'll see it in Modded, since plugins or settings modify the game.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.