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Dive report

Darkbase [EU] 2x Custom plugins

Offline 91.1.115.246:28015 checked 15d ago

2x moddedoxide
Drop in
0/ 50 players now 0% full
07-day averagepeak –
#15,950ranktop 69%
42d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct3 Oct4 Oct6 Oct7 Oct9 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does Darkbase [EU] 2x Custom plugins appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Darkbase [EU] 2x Custom plugins: 2x Rust servers, EU Rust servers, live and Modded Rust servers. Its entry appears under the filters Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.

How should you read the tags on Darkbase [EU] 2x Custom plugins?

The server browser shows these tags for Darkbase [EU] 2x Custom plugins: gmrust (Game mode): Survival, as standard Rust does it; mp50 (Max players): There are 50 slots on this server; ts8 (Group limit): It uses the default team limit: 8; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs163794 (Build): It's on build 163794; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

Server info

Where can you find Darkbase [EU] 2x Custom plugins?

The name of Darkbase [EU] 2x Custom plugins points to Europe, even without a region tag. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 91.1.115.246:28015.

Is Darkbase [EU] 2x Custom plugins up, and how often does it stay online?

The server Darkbase [EU] 2x Custom plugins is not reachable at the moment; the last sighting was 15 days 22 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. The first sighting by Rust Going Deep was on 1 October 2026.

What is the Rust version for Darkbase [EU] 2x Custom plugins?

On Linux, Darkbase [EU] 2x Custom plugins runs Rust network protocol 2633 and build 163794. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe schedule

When does Darkbase [EU] 2x Custom plugins wipe?

The wipes recorded for Darkbase [EU] 2x Custom plugins are too few to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 42 days 21 hours ago.

Rules and settings

What settings and rules have been applied to Darkbase [EU] 2x Custom plugins?

Gather rates here are 2x, as Darkbase [EU] 2x Custom plugins announces in its name. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. In the server browser it sits under Modded, where plugins or settings change the game. Oxide plugins are running here. VAC, Valve's anti-cheat, is enabled.

What's the map on Darkbase [EU] 2x Custom plugins?

Darkbase [EU] 2x Custom plugins uses a game-generated procedural map.

Population

What's the population like on Darkbase [EU] 2x Custom plugins?

The last sighting of Darkbase [EU] 2x Custom plugins was 15 days 22 hours ago; it is offline right now.

Where does Darkbase [EU] 2x Custom plugins sit in the rankings?

Over the last seven days, Darkbase [EU] 2x Custom plugins is #15,950 by player hours, among the top 69% of all ranked servers.

Getting in

What's the way to join Darkbase [EU] 2x Custom plugins?

To join, open Rust, hit F1, and enter client.connect 91.1.115.246:28015. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp50
Max players There are 50 slots on this server.
ts8
Group limit It uses the default team limit: 8.
v2633
Protocol The protocol is 2633; a different version won't get you in.
cs163794
Build It's on build 163794.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded You'll see it in Modded, since plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.