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Dive report

Name of Server as Shown on the Client Server List

Offline 91.1.63.178:28015 checked 34d ago

moddedoxide
Drop in
1/ 1 players now 100% full
07-day averagepeak –
#13,930rankno region published
34d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 13 Sep, 20:42 UTC34d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does Name of Server as Shown on the Client Server List appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry Name of Server as Shown on the Client Server List are: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What's the meaning of the tags on Name of Server as Shown on the Client Server List?

The server browser shows these tags for Name of Server as Shown on the Client Server List: gmrust (Game mode): This is the standard Rust survival experience; mp1 (Max players): It holds 1 players; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs163794 (Build): The build number is 163794; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.

Server details

Where can you find Name of Server as Shown on the Client Server List?

No region comes from Name of Server as Shown on the Client Server List. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 91.1.63.178:28015.

How reliable is Name of Server as Shown on the Client Server List?

Name of Server as Shown on the Client Server List is down at the moment; it was last up 34 days 8 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. The first sighting by Rust Going Deep was on 13 September 2026.

What Rust version is Name of Server as Shown on the Client Server List on?

On Windows, Name of Server as Shown on the Client Server List runs Rust network protocol 2633 and build 163794. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe info

When does Name of Server as Shown on the Client Server List wipe?

Too few wipes are on record for Name of Server as Shown on the Client Server List to show its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 34 days 8 hours ago.

What can you expect on wipe day at Name of Server as Shown on the Client Server List?

Across its recent wipes, the average busiest point drew 1 players. The peak crowd on the latest wipe came 0 hours in.

Settings and map

Which rules and settings is Name of Server as Shown on the Client Server List running?

No gather rate appears in the name of Name of Server as Shown on the Client Server List. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so the browser lists it as Modded. Oxide plugins are running here. The server runs Valve's anti-cheat, VAC.

Player count

How many players are on Name of Server as Shown on the Client Server List?

Right now Name of Server as Shown on the Client Server List is offline, with its last appearance 34 days 8 hours ago.

Where does Name of Server as Shown on the Client Server List sit in the rankings?

For player hours in the last seven days, Name of Server as Shown on the Client Server List ranks #13,930, within the top – of ranked servers.

Getting in

What's the way to join Name of Server as Shown on the Client Server List?

Open Rust and press F1, then type client.connect 91.1.63.178:28015. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp1,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode This is the standard Rust survival experience.
mp1
Max players It holds 1 players.
ts8
Group limit The default team size of 8 applies here.
v2633
Protocol This server runs game protocol 2633, so your game must match that version to join.
cs163794
Build The build number is 163794.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code It has no region code.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded You'll see it in Modded, since plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.