LionForge Modded #1
Online 91.122.45.39:28025 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 15:07 UTC2d ago | 0 | – | running | 0 |
| Fri 2 Oct, 07:55 UTC15d ago | 0 | – | 13.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 1000/ 100
- 78/ 400
- 69/ 245
- 126/ 100
- 180/ 1000
- 17/ 700
Quick answers
Tags and listings
Where does LionForge Modded #1 appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include LionForge Modded #1: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
What's the meaning of the tags on LionForge Modded #1?
gmrust (Game mode): Survival, as standard Rust does it; mp50 (Max players): The slot count is 50; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): The build number is 167781; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded — that is the tag list LionForge Modded #1 puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server details
How well does LionForge Modded #1 perform?
The last 48 hours saw an average of 193 server fps, never dropping below 155. At its peak it carried 69,034 entities, including buildings and deployables. 2,419 MB was the highest memory it used. A climbing entity count together with low fps is what feels like lag to players.
What location is LionForge Modded #1 in?
No region comes from LionForge Modded #1. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. To connect, use 91.122.45.39:28025.
What's the uptime like for LionForge Modded #1?
LionForge Modded #1 is up and reachable at the moment. The uptime it gives puts the last restart at roughly 2 days 8 hours ago. Over the past full 7 days it stayed up for 168 of 168 hours, or 100%. Rust Going Deep has had it on record since 24 September 2026.
What is the Rust version for LionForge Modded #1?
The version on LionForge Modded #1 is Rust network protocol 2634 and build 167781, on Linux. Steam handles the update; you just need your game on the matching protocol to join.
Wipe details
When does LionForge Modded #1 wipe?
The wipes recorded for LionForge Modded #1 are too few to reveal its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 2 days 9 hours is how long ago this world came into being.
What happens on wipe day at LionForge Modded #1?
Across its recent wipes, the average busiest point drew 0 players. On the latest wipe, 0 hours passed before the crowd peaked.
Rules and settings
What settings and rules have been applied to LionForge Modded #1?
No gather rate appears in the name of LionForge Modded #1. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. The server browser puts it under Modded, as plugins or settings alter the game. You will find Oxide plugins installed. VAC, Valve's anti-cheat, is enabled.
Which map is active on LionForge Modded #1?
A game-generated procedural map of size 3,500 with seed 907734653 is in play on LionForge Modded #1. You can see it on RustMaps from this page, since the same size and seed produce the same map.
Population
What's the population like on LionForge Modded #1?
Out of 50 slots, 0 are filled on LionForge Modded #1 right now. The seven-day average for players here is 0.
What position does LionForge Modded #1 hold in the server rankings?
For player hours in the last seven days, LionForge Modded #1 ranks #15,853, within the top 72% of ranked servers.
How to join
What's the way to join LionForge Modded #1?
Open Rust and press F1, then type client.connect 91.122.45.39:28025. Alternatively, click Launch Rust on this page to join via Steam. https://rust.lionforge.dev/en/ is its website.
