moggedrust
Offline 91.192.170.115:28015 checked 31d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 1001/ 100
- 78/ 400
- 44/ 245
- 130/ 100
- 109/ 1000
- 13/ 700
Quick answers
Tags and filters
Where does moggedrust appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include moggedrust: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on moggedrust?
gmrust (Game mode): Survival, as standard Rust does it; mp15 (Max players): The slot count is 15; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): The protocol is 2633; a different version won't get you in; cs163407 (Build): This server runs build 163407; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game — that is the tag list moggedrust puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
About the server
What location is moggedrust in?
There is no published region for moggedrust. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 91.192.170.115:28015.
Is moggedrust up, and how often does it stay online?
The server moggedrust is not reachable at the moment; the last sighting was 31 days 10 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. The first sighting by Rust Going Deep was on 16 September 2026.
What is the Rust version for moggedrust?
On Windows, moggedrust runs Rust network protocol 2633 and build 163407. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe schedule
What schedule does moggedrust follow for wipes?
moggedrust's rhythm is unclear because not enough wipes are on record yet. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. This world has been running since 39 days 7 hours ago.
Settings and map
What settings and rules have been applied to moggedrust?
Its name does not state a gather rate for moggedrust. The group limit is the game's default of 8 players. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. The server browser puts it under Modded, as plugins or settings alter the game. Plugins in use: Oxide. The server runs Valve's anti-cheat, VAC.
Which map is active on moggedrust?
moggedrust uses a game-generated procedural map.
Player stats
Is moggedrust busy?
moggedrust was last seen 31 days 10 hours ago and is offline as you read this.
What's moggedrust's rank among Rust servers?
For player hours in the last seven days, moggedrust ranks #13,870, within the top – of ranked servers.
How to join
How do you get into moggedrust?
To join, open Rust, hit F1, and enter client.connect 91.192.170.115:28015. Or click Launch Rust on this page to open the game through Steam and connect.