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Dive report

Tyson's Playground

Online 91.200.220.207:28015 checked 13m ago

moddedoxide
Drop in
0/ 10 players now 0% full
07-day averagepeak 1
#14,368ranktop 65%
8d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

AveragePeak
0123407:0016:0001:0011:0020:0005:00

Hourly average and peak, UTC.

Server performance

010020030040007:0016:0001:0011:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct13 Oct14 Oct16 Oct17 Oct18 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does Tyson's Playground appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry Tyson's Playground are: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What's the meaning of the tags on Tyson's Playground?

The server browser shows these tags for Tyson's Playground: gmrust (Game mode): This is the standard Rust survival experience; mp10 (Max players): It holds 10 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167398 (Build): This server runs build 167398; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

About the server

What's the performance like on Tyson's Playground?

Average server fps for the last 48 hours was 232, and the lowest was 104. At its peak it carried 3,991 entities, including buildings and deployables. Memory use peaked at 1,614 MB. What players notice as lag comes from low fps and a rising entity count.

Where can you find Tyson's Playground?

Tyson's Playground does not put out a region. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 91.200.220.207:28015.

Is Tyson's Playground up, and how often does it stay online?

Right now Tyson's Playground is online. According to its reported uptime, the last restart was about 5 days 16 hours ago. In the last full 5 days, 120 of 120 hours were online, 100% uptime. Rust Going Deep has had it on record since 12 October 2026.

What is the Rust version for Tyson's Playground?

Rust network protocol 2634 and build 167398 is what Tyson's Playground runs, on Linux. Steam handles the update; you just need your game on the matching protocol to join.

Wipe info

How often does Tyson's Playground wipe?

The wipes recorded for Tyson's Playground are too few to reveal its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 8 days 16 hours.

Map and rules

Which rules and settings is Tyson's Playground running?

The name of Tyson's Playground contains no gather rate. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser puts it under Modded, as plugins or settings alter the game. You will find Oxide plugins installed. VAC, Valve's anti-cheat, is enabled.

Which map is active on Tyson's Playground?

Tyson's Playground uses a procedural map of size 3,000 with seed 1337, made by the game. You can see it on RustMaps from this page, since the same size and seed produce the same map. It goes by the map name Custom Map.

Player stats

What's the population like on Tyson's Playground?

Right now 0 players are on Tyson's Playground, which has 10 slots. The seven-day average is 0 players, with a peak of 1.

What position does Tyson's Playground hold in the server rankings?

Over the last seven days, Tyson's Playground is #14,368 by player hours, among the top 65% of all ranked servers.

How to join

How do you get into Tyson's Playground?

Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 91.200.220.207:28015. https://warriorrust.com is its website.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode This is the standard Rust survival experience.
mp10
Max players It holds 10 players.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs167398
Build This server runs build 167398.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code It has no region code.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded You'll see it in Modded, since plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.