Home Server
Offline 91.203.142.134:28015 checked 32d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 310/ 400
- 182/ 225
- 129/ 100
- 381/ 1000
- 31/ 700
Quick answers
Tags and search
Where does Home Server appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Home Server: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What's the meaning of the tags on Home Server?
gmrust (Game mode): Survival, as standard Rust does it; mp1 (Max players): There are 1 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, your game has to be on protocol 2633; cs163207 (Build): The build number is 163207; ptrak (Networking): Standard RakNet networking; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game — that is the tag list Home Server puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server info
What location is Home Server in?
Home Server does not put out a region. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 91.203.142.134:28015.
How reliable is Home Server?
The server Home Server is not reachable at the moment; the last sighting was 32 days 1 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. Rust Going Deep has had it on record since 14 September 2026.
What is the Rust version for Home Server?
The version on Home Server is Rust network protocol 2633 and build 163207, on Windows. Steam handles the update; you just need your game on the matching protocol to join.
Wipe info
How often does Home Server wipe?
The wipes recorded for Home Server are too few to reveal its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. This world has been running since 40 days 17 hours ago.
Map and rules
What settings and rules have been applied to Home Server?
Its name does not state a gather rate for Home Server. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. PvP and raiding are enabled. Plugins or settings change the game, so the browser lists it as Modded. Oxide plugins are running here. VAC is on: Valve's anti-cheat is active.
Population
Is Home Server busy?
Right now Home Server is offline, with its last appearance 32 days 1 hours ago.
Where does Home Server sit in the rankings?
For player hours in the last seven days, Home Server ranks #13,350, within the top – of ranked servers.
Join info
What's the process to join Home Server?
To join, open Rust, hit F1, and enter client.connect 91.203.142.134:28015. Or click Launch Rust on this page to open the game through Steam and connect.