Home Server
Offline 91.203.142.22:28015 checked 31d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 262/ 400
- 184/ 225
- 126/ 100
- 320/ 1000
- 22/ 700
Quick answers
Tags and filters
Where does Home Server appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Home Server are: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on Home Server?
The server browser shows these tags for Home Server: gmrust (Game mode): Survival, as standard Rust does it; mp1 (Max players): There are 1 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, your game has to be on protocol 2633; cs163207 (Build): It's on build 163207; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): No region is set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
About the server
What's the location of Home Server?
No region comes from Home Server. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 91.203.142.22:28015.
What's the uptime like for Home Server?
Home Server is down at the moment; it was last up 31 days 20 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. The first sighting by Rust Going Deep was on 16 September 2026.
What Rust version is Home Server on?
The version on Home Server is Rust network protocol 2633 and build 163207, on Windows. The protocol must match to join; Steam will update your game.
Wipe info
What schedule does Home Server follow for wipes?
Too few wipes are on record for Home Server to show its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. The world you are on now was created 40 days 15 hours.
Rules and settings
Which rules and settings is Home Server running?
The name of Home Server contains no gather rate. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. In the server browser it sits under Modded, where plugins or settings change the game. Plugins in use: Oxide. VAC, Valve's anti-cheat, is enabled.
Player count
How many players are on Home Server?
Home Server was last seen 31 days 20 hours ago and is offline as you read this.
Where does Home Server sit in the rankings?
Over the last seven days, Home Server is #13,353 by player hours, among the top – of all ranked servers.
Join info
What's the way to join Home Server?
To join, open Rust, hit F1, and enter client.connect 91.203.142.22:28015. Or click Launch Rust on this page to open the game through Steam and connect.