Home Server
Offline 91.203.142.78:28015 checked 27d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 999/ 100
- 228/ 400
- 210/ 245
- 135/ 100
- 468/ 1000
- 42/ 700
Quick answers
Tags and listings
Where does Home Server appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Home Server: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on Home Server?
The server browser shows these tags for Home Server: gmrust (Game mode): This is the standard Rust survival experience; mp1 (Max players): It holds 1 players; ts8 (Group limit): It uses the default team limit: 8; v2633 (Protocol): To join, your game has to be on protocol 2633; cs163207 (Build): This server runs build 163207; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): The region field is empty; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded category fits: plugins or settings are in play. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server info
Where can you find Home Server?
No region comes from Home Server. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. The endpoint is 91.203.142.78:28015.
What's the uptime like for Home Server?
Home Server is down at the moment; it was last up 27 days 8 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. The first sighting by Rust Going Deep was on 20 September 2026.
What Rust version is Home Server on?
On Windows, Home Server runs Rust network protocol 2633 and build 163207. Steam handles the update; you just need your game on the matching protocol to join.
Wipe schedule
When does Home Server wipe?
Too few wipes are on record for Home Server to show its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. 29 days 9 hours is how long ago this world came into being.
Map and rules
What settings and rules have been applied to Home Server?
The name of Home Server contains no gather rate. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so the browser lists it as Modded. Oxide plugins are running here. VAC, Valve's anti-cheat, is enabled.
Player stats
What's the population like on Home Server?
Right now Home Server is offline, with its last appearance 27 days 8 hours ago.
Where does Home Server sit in the rankings?
Over the last seven days, Home Server is #13,272 by player hours, among the top – of all ranked servers.
How to join
What's the process to join Home Server?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 91.203.142.78:28015.