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Dive report

serverbuild

Offline 91.218.102.15:28015 checked 29d ago

moddedoxide
Drop in
1/ 1 players now 100% full
07-day averagepeak –
#13,282rankno region published
29d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep25 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does serverbuild appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include serverbuild: Modded Rust servers and Rust build and creative servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What's the meaning of the tags on serverbuild?

gmrust (Game mode): Survival, as standard Rust does it; mp1 (Max players): It holds 1 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, your game has to be on protocol 2633; cs164530 (Build): It's on build 164530; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You'll see it in Modded, since plugins or settings modify the game — that is the tag list serverbuild puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server info

What location is serverbuild in?

No region comes from serverbuild. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 91.218.102.15:28015.

What's the uptime like for serverbuild?

serverbuild is down at the moment; it was last up 29 days 21 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. 18 September 2026 is when Rust Going Deep first saw it.

What Rust version is serverbuild on?

Rust network protocol 2633 and build 164530 is what serverbuild runs, on Windows. Steam handles the update; you just need your game on the matching protocol to join.

Wipe details

When does serverbuild wipe?

The wipes recorded for serverbuild are too few to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 29 days 22 hours is how long ago this world came into being.

Settings and map

What settings and rules have been applied to serverbuild?

No gather rate appears in the name of serverbuild. 8 players is the group cap, the game's default. It runs survival, gather, build and raid, the standard game. You can fight and raid other players. In the server browser it sits under Modded, where plugins or settings change the game. Plugins in use: Oxide. VAC is on: Valve's anti-cheat is active.

Which map is active on serverbuild?

serverbuild uses a game-generated procedural map.

Population

How many players are on serverbuild?

Right now serverbuild is offline, with its last appearance 29 days 21 hours ago.

Where does serverbuild sit in the rankings?

Over the last seven days, serverbuild is #13,282 by player hours, among the top – of all ranked servers.

Join info

How do you get into serverbuild?

To join, open Rust, hit F1, and enter client.connect 91.218.102.15:28015. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp1,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp1
Max players It holds 1 players.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol To join, your game has to be on protocol 2633.
cs164530
Build It's on build 164530.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code It has no region code.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded You'll see it in Modded, since plugins or settings modify the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.