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Dive report

Oxide Studio · Development

Offline 91.219.238.108:28015 checked 21h ago

moddedoxide
Drop in
1/ 10 players now 10% full
17-day averagepeak 1
#12,950ranktop 59%
22h agolast wipeno schedule published
–next wipeno wipe seen yet

Players

AveragePeak
00.250.50.75111:0012:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct18 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does Oxide Studio · Development appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include Oxide Studio · Development: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

How should you read the tags on Oxide Studio · Development?

gmrust (Game mode): Survival, as standard Rust does it; mp10 (Max players): The slot count is 10; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167781 (Build): This server runs build 167781; ptrak (Networking): Standard RakNet networking; $r? (Region code): The region field is empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play — that is the tag list Oxide Studio · Development puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server details

What location is Oxide Studio · Development in?

Oxide Studio · Development does not put out a region. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 91.219.238.108:28015.

Is Oxide Studio · Development up, and how often does it stay online?

Right now Oxide Studio · Development is offline, having last been seen 21 hours ago. The first sighting by Rust Going Deep was on 17 October 2026.

What is the Rust version for Oxide Studio · Development?

On Windows, Oxide Studio · Development runs Rust network protocol 2634 and build 167781. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe schedule

When does Oxide Studio · Development wipe?

Too few wipes are on record for Oxide Studio · Development to show its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 22 hours ago.

Rules and settings

Which rules and settings is Oxide Studio · Development running?

The name of Oxide Studio · Development contains no gather rate. Up to 8 players per group, which is the default. It runs survival, gather, build and raid, the standard game. Fighting and raiding between players is allowed. In the server browser it sits under Modded, where plugins or settings change the game. You will find Oxide plugins installed. The server runs Valve's anti-cheat, VAC.

Which map is active on Oxide Studio · Development?

The map on Oxide Studio · Development is procedural, made by the game.

Player count

Is Oxide Studio · Development busy?

The last sighting of Oxide Studio · Development was 21 hours ago; it is offline right now. For the past week, players averaged 1 with a high of 1. The busiest point in the last 48 hours was 12:00 UTC, averaging 1 players.

What position does Oxide Studio · Development hold in the server rankings?

For player hours in the last seven days, Oxide Studio · Development ranks #12,950, within the top 59% of ranked servers.

Join info

How do you get into Oxide Studio · Development?

Open Rust and press F1, then type client.connect 91.219.238.108:28015. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp10
Max players The slot count is 10.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol The protocol is 2634; a different version won't get you in.
cs167781
Build This server runs build 167781.
ptrak
Networking Standard RakNet networking.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded The Modded category fits: plugins or settings are in play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.