int_new Local Server
Offline 91.223.89.121:28015 checked 11h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 50% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 444/ 475
- 589/ 600
- 353/ 350
- 729/ 800
- 108/ 200
- 340/ 350
Quick answers
Tags and filters
Where does int_new Local Server appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry int_new Local Server are: Rust community servers, going deep. The server list shows it under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
What's the meaning of the tags on int_new Local Server?
gmrust (Game mode): This is the standard Rust survival experience; mp10 (Max players): It holds 10 players; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167781 (Build): This server runs build 167781; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): It has no region code — that is the tag list int_new Local Server puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server info
What location is int_new Local Server in?
There is no published region for int_new Local Server. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 91.223.89.121:28015.
What's the uptime like for int_new Local Server?
Right now int_new Local Server is offline, having last been seen 11 hours ago. 17 October 2026 is when Rust Going Deep first saw it.
What Rust version is int_new Local Server on?
The version on int_new Local Server is Rust network protocol 2634 and build 167781, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.
Wipe info
What schedule does int_new Local Server follow for wipes?
int_new Local Server's rhythm is unclear because not enough wipes are on record yet. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. The world you are on now was created 3 days 21 hours.
Settings and map
Which rules and settings is int_new Local Server running?
No gather rate appears in the name of int_new Local Server. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, making it a community server. VAC is off: Valve's anti-cheat is not active.
What's the map on int_new Local Server?
A procedural map, generated by the game, is in play on int_new Local Server.
Player stats
Is int_new Local Server busy?
The last sighting of int_new Local Server was 11 hours ago; it is offline right now. The seven-day average is 0 players, with a peak of 1. The busiest point in the last 48 hours was 00:00 UTC, averaging 1 players.
Where does int_new Local Server sit in the rankings?
Over the last seven days, int_new Local Server is #11,115 by player hours, among the top 50% of all ranked servers.
How to join
How do you get into int_new Local Server?
Use Launch Rust on this page to open Rust through Steam and connect, or start Rust, press F1 and enter client.connect 91.223.89.121:28015.