Test Server (Stevious Main & Mondays)
Offline 91.229.114.165:28010 checked 9d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 23:20 UTC9d ago | 0 | – | running | 0 |
| Wed 7 Oct, 21:25 UTC10d ago | 2 | – | 1.1 days | 0 |
| Sun 4 Oct, 04:01 UTC14d ago | 2 | held half | 3.7 days | 0 |
| Fri 2 Oct, 09:55 UTC15d ago | 1 | – | 1.8 days | 0 |
| Wed 30 Sep, 22:27 UTC17d ago | 2 | – | 1.5 days | 0 |
| Sun 27 Sep, 00:41 UTC21d ago | 2 | halved by day 2 | 3.9 days | 0 |
| Fri 25 Sep, 08:47 UTC22d ago | 1 | – | 1.7 days | 0 |
| Wed 23 Sep, 21:58 UTC24d ago | 3 | – | 1.5 days | 0 |
| Sat 19 Sep, 23:58 UTC28d ago | 2 | held half | 3.9 days | 0 |
| Fri 18 Sep, 00:04 UTC30d ago | 1 | – | 2 days | 0 |
| Wed 16 Sep, 22:03 UTC31d ago | 2 | – | 1.1 days | 0 |
| Tue 15 Sep, 07:45 UTC33d ago | 1 | – | 1.6 days | 0 |
| Sun 13 Sep, 02:11 UTC35d ago | 1 | held half | 2.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 234/ 400
- 178/ 225
- 134/ 100
- 278/ 1000
- 22/ 700
Quick answers
Tags and filters
Where does Test Server (Stevious Main & Mondays) appear in Rust Going Deep lists and filters?
These Rust Going Deep lists include Test Server (Stevious Main & Mondays): Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What's the meaning of the tags on Test Server (Stevious Main & Mondays)?
gmrust (Game mode): This is the standard Rust survival experience; mp50 (Max players): The slot count is 50; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs166652 (Build): This server runs build 166652; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): No region is set; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game; ^y (Carbon): This server relies on Carbon for plugins — that is the tag list Test Server (Stevious Main & Mondays) puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
Server info
What location is Test Server (Stevious Main & Mondays) in?
There is no published region for Test Server (Stevious Main & Mondays). Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. You can reach it at 91.229.114.165:28010.
Is Test Server (Stevious Main & Mondays) up, and how often does it stay online?
The server Test Server (Stevious Main & Mondays) is not reachable at the moment; the last sighting was 9 days 5 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. The first sighting by Rust Going Deep was on 13 September 2026.
What Rust version is Test Server (Stevious Main & Mondays) on?
On Linux, Test Server (Stevious Main & Mondays) runs Rust network protocol 2634 and build 166652. Steam handles the update; you just need your game on the matching protocol to join.
Wipe schedule
How often does Test Server (Stevious Main & Mondays) wipe?
Test Server (Stevious Main & Mondays) wipes whenever it likes, so no next wipe can be predicted. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. This world has been running since 10 days 11 hours ago.
What happens on wipe day at Test Server (Stevious Main & Mondays)?
The average peak across recent wipes is 1 players. The peak crowd on the latest wipe came 0 hours in. The crowd held above half that peak until the next wipe in 50% of recent wipes. By day 2, the pop had dropped under half.
Map and rules
Which rules and settings is Test Server (Stevious Main & Mondays) running?
The name of Test Server (Stevious Main & Mondays) contains no gather rate. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. Plugins or settings change the game, so the browser lists it as Modded. Plugins in use: Carbon. VAC, Valve's anti-cheat, is enabled.
Which map is active on Test Server (Stevious Main & Mondays)?
A game-generated procedural map of size 3,950 with seed 1337 is in play on Test Server (Stevious Main & Mondays). RustMaps can display it from this page because the same size and seed yield the same map. You will see the map named: Custom Map.
Population
Is Test Server (Stevious Main & Mondays) busy?
Right now Test Server (Stevious Main & Mondays) is offline, with its last appearance 9 days 5 hours ago.
Where does Test Server (Stevious Main & Mondays) sit in the rankings?
For player hours in the last seven days, Test Server (Stevious Main & Mondays) ranks #15,842, within the top 72% of ranked servers.
How to join
What's the way to join Test Server (Stevious Main & Mondays)?
To join, open Rust, hit F1, and enter client.connect 91.229.114.165:28010. Or click Launch Rust on this page to open the game through Steam and connect. https://stevious.io/ is its website.