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Dive report

OFFSHORE 2X | Weekly | Under Development

Offline NA · us5 91.229.114.210:28015 checked 12h ago

2x weekly wipes moddedcarbon
Drop in
1/ 100 players now 1% full
17-day averagepeak 1
#12,777ranktop 58% · #1421 in NA
13d agolast wipeweekly schedule
12hnext wipeSun 18 Oct, 21:16 UTC

Players

AveragePeak
00.250.50.75119:0020:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 58% of all ranked servers, top 76% in NA. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Sunday 18 October, 21:16 UTC, in 12h. Its weekly schedule tag · low confidence

usual gap14.2 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

Coming wipes

  • 12h
    Sun 18 Oct, 21:16 UTC
  • 7d 12h
    Sun 25 Oct, 21:16 UTC
  • 14d 12h
    Sun 1 Nov, 21:16 UTC
  • 18d 10h
    Thu 5 Nov, 19:00 UTC
    FW
  • 21d 12h
    Sun 8 Nov, 21:16 UTC
  • 28d 12h
    Sun 15 Nov, 21:16 UTC
  • 35d 12h
    Sun 22 Nov, 21:16 UTC
  • 42d 12h
    Sun 29 Nov, 21:16 UTC

The first 48 hours of its last wipes

Sun 4 OctSun 20 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 21:16 UTC13d ago 1 – running 0
Sun 20 Sep, 16:10 UTC27d ago 1 halved by day 1 14.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does OFFSHORE 2X | Weekly | Under Development appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include OFFSHORE 2X | Weekly | Under Development: 2x Rust servers, Modded Rust servers and North American Rust server list. The server list shows it under Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks; Gather rate: 2x.

What's the meaning of the tags on OFFSHORE 2X | Weekly | Under Development?

OFFSHORE 2X | Weekly | Under Development's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp100 (Max players): The slot count is 100; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs167781 (Build): The build number is 167781; ptrak (Networking): Standard RakNet networking; $rus5 (Region code): us5 is this server's region code; ^w (Weekly): Weekly wipes; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game; ^y (Carbon): This server relies on Carbon for plugins; NA (North America): In the server browser it appears under North America. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

About the server

Where can you find OFFSHORE 2X | Weekly | Under Development?

With the NA tag, OFFSHORE 2X | Weekly | Under Development lists North America, and its region code is us5. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 91.229.114.210:28015.

How reliable is OFFSHORE 2X | Weekly | Under Development?

The server OFFSHORE 2X | Weekly | Under Development is not reachable at the moment; the last sighting was 12 hours ago. Over the past full 7 days it stayed up for 2 of 168 hours, or 1%. The first sighting by Rust Going Deep was on 19 September 2026.

What Rust version is OFFSHORE 2X | Weekly | Under Development on?

The version on OFFSHORE 2X | Weekly | Under Development is Rust network protocol 2634 and build 167781, on Linux. Steam handles the update; you just need your game on the matching protocol to join.

Wipe schedule

How often does OFFSHORE 2X | Weekly | Under Development wipe?

Its tag guides the prediction since OFFSHORE 2X | Weekly | Under Development has too few wipes on record to confirm the schedule. Sunday 18 October at 21:16 UTC is when the next wipe is due. 13 days 11 hours is how long ago this world came into being. The tags show wipes set to happen every week.

What can you expect on wipe day at OFFSHORE 2X | Weekly | Under Development?

The average peak across recent wipes is 1 players. The peak crowd on the latest wipe came 0 hours in. Above half that peak until the next wipe: the crowd managed this in 0% of recent wipes. It held on until day 1, then dipped below half.

Rules and settings

What settings are in place on OFFSHORE 2X | Weekly | Under Development?

Gather rates here are 2x, as OFFSHORE 2X | Weekly | Under Development announces in its name. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. In the server browser it sits under Modded, where plugins or settings change the game. Plugins in use: Carbon. VAC, Valve's anti-cheat, is enabled.

What's the map on OFFSHORE 2X | Weekly | Under Development?

A game-generated procedural map of size 3,000 with seed 1337 is in play on OFFSHORE 2X | Weekly | Under Development. RustMaps can display it from this page because the same size and seed yield the same map. It goes by the map name Custom Map.

Player stats

How many players are on OFFSHORE 2X | Weekly | Under Development?

Right now OFFSHORE 2X | Weekly | Under Development is offline, with its last appearance 12 hours ago. For the past week, players averaged 1 with a high of 1. Over the last 48 hours, 20:00 UTC drew the most players, 1 on average.

What position does OFFSHORE 2X | Weekly | Under Development hold in the server rankings?

Over the last seven days OFFSHORE 2X | Weekly | Under Development sits at #12,777 on player hours, which is #1,421 in North America and inside the top 58% of all ranked servers.

Join info

What's the process to join OFFSHORE 2X | Weekly | Under Development?

To join, open Rust, hit F1, and enter client.connect 91.229.114.210:28015. Or click Launch Rust on this page to open the game through Steam and connect. https://discord.com/invite/offshorenetwork is its website.

What each one means

Server tags

Published as mp100,ptrak,$rus5,v2634,^z,^y,^w,NA,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival, as standard Rust does it.
mp100
Max players The slot count is 100.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs167781
Build The build number is 167781.
ptrak
Networking Standard RakNet networking.
$rus5
Region code us5 is this server's region code.

Wipe schedule

^w
Weekly Weekly wipes.

Mods and access

^z
Modded You'll see it in Modded, since plugins or settings modify the game.
^y
Carbon This server relies on Carbon for plugins.

Region

NA
North America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.