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Dive report

Local Rust | Big World | Survivors

Offline 91.237.167.212:28015 checked 9d ago

moddedoxide
Drop in
0/ 1 players now 0% full
07-day averagepeak –
#15,836ranktop 72%
10d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct10 Oct12 Oct13 Oct15 Oct16 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does Local Rust | Big World | Survivors appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry Local Rust | Big World | Survivors are: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What's the meaning of the tags on Local Rust | Big World | Survivors?

gmrust (Game mode): Survival, as standard Rust does it; mp1 (Max players): It holds 1 players; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167058 (Build): This server runs build 167058; ptrak (Networking): Standard RakNet networking; $r? (Region code): It has no region code; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The Modded category fits: plugins or settings are in play — that is the tag list Local Rust | Big World | Survivors puts out for the game's server browser. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

About the server

Where can you find Local Rust | Big World | Survivors?

There is no published region for Local Rust | Big World | Survivors. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. To connect, use 91.237.167.212:28015.

How reliable is Local Rust | Big World | Survivors?

Right now Local Rust | Big World | Survivors is offline, having last been seen 9 days 6 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. The first sighting by Rust Going Deep was on 9 October 2026.

What Rust version is Local Rust | Big World | Survivors on?

Rust network protocol 2634 and build 167058 is what Local Rust | Big World | Survivors runs, on Windows. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe info

How often does Local Rust | Big World | Survivors wipe?

The wipes recorded for Local Rust | Big World | Survivors are too few to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. 10 days 23 hours is how long ago this world came into being.

Map and rules

Which rules and settings is Local Rust | Big World | Survivors running?

No gather rate appears in the name of Local Rust | Big World | Survivors. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. In the server browser it sits under Modded, where plugins or settings change the game. You will find Oxide plugins installed. VAC is on: Valve's anti-cheat is active.

What's the map on Local Rust | Big World | Survivors?

Local Rust | Big World | Survivors uses a game-generated procedural map.

Player stats

Is Local Rust | Big World | Survivors busy?

Right now Local Rust | Big World | Survivors is offline, with its last appearance 9 days 6 hours ago.

Where does Local Rust | Big World | Survivors sit in the rankings?

Over the last seven days, Local Rust | Big World | Survivors is #15,836 by player hours, among the top 72% of all ranked servers.

How to join

How do you get into Local Rust | Big World | Survivors?

To join, open Rust, hit F1, and enter client.connect 91.237.167.212:28015. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp1,ptrak,$r?,v2634,gmrust,cs167058,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp1
Max players It holds 1 players.
ts8
Group limit The default team size of 8 applies here.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167058
Build This server runs build 167058.
ptrak
Networking Standard RakNet networking.
$r?
Region code It has no region code.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded The Modded category fits: plugins or settings are in play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.