SmartSettlers-Isolated-Test
Offline 91.240.74.124:28115 checked 27d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 20 Sep, 17:51 UTC27d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 0/ 100
- 74/ 400
- 52/ 245
- 135/ 100
- 86/ 1000
- 5/ 700
Quick answers
Tags and filters
Where does SmartSettlers-Isolated-Test appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry SmartSettlers-Isolated-Test are: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What's the meaning of the tags on SmartSettlers-Isolated-Test?
The server browser shows these tags for SmartSettlers-Isolated-Test: gmrust (Game mode): This is the standard Rust survival experience; mp2 (Max players): It holds 2 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs163794 (Build): It's on build 163794; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game; ^y (Carbon): Plugins are handled by Carbon. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
Server info
Where can you find SmartSettlers-Isolated-Test?
There is no published region for SmartSettlers-Isolated-Test. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 91.240.74.124:28115.
How reliable is SmartSettlers-Isolated-Test?
The server SmartSettlers-Isolated-Test is not reachable at the moment; the last sighting was 27 days 8 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. 18 September 2026 is when Rust Going Deep first saw it.
What Rust version is SmartSettlers-Isolated-Test on?
Rust network protocol 2633 and build 163794 is what SmartSettlers-Isolated-Test runs, on Linux. Steam handles the update; you just need your game on the matching protocol to join.
Wipe details
When does SmartSettlers-Isolated-Test wipe?
The wipes recorded for SmartSettlers-Isolated-Test are too few to reveal its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. The world you are on now was created 27 days 10 hours.
What can you expect on wipe day at SmartSettlers-Isolated-Test?
Across its recent wipes, the average busiest point drew 0 players. The peak crowd on the latest wipe came 0 hours in.
Rules and settings
Which rules and settings is SmartSettlers-Isolated-Test running?
Its name does not state a gather rate for SmartSettlers-Isolated-Test. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. The server browser puts it under Modded, as plugins or settings alter the game. Carbon plugins are running here. VAC is on: Valve's anti-cheat is active.
Which map is active on SmartSettlers-Isolated-Test?
The map on SmartSettlers-Isolated-Test is procedural, made by the game.
Player count
Is SmartSettlers-Isolated-Test busy?
SmartSettlers-Isolated-Test was last seen 27 days 8 hours ago and is offline as you read this.
Where does SmartSettlers-Isolated-Test sit in the rankings?
Over the last seven days, SmartSettlers-Isolated-Test is #15,465 by player hours, among the top – of all ranked servers.
Join info
What's the process to join SmartSettlers-Isolated-Test?
To join, open Rust, hit F1, and enter client.connect 91.240.74.124:28115. Or click Launch Rust on this page to open the game through Steam and connect.