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Dive report

SmartSettlers-Isolated-Test

Offline 91.240.74.124:28115 checked 27d ago

moddedcarbon
Drop in
0/ 2 players now 0% full
07-day averagepeak –
#15,465rankno region published
27d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep23 Sep24 Sep26 Sep27 Sep

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 20 Sep, 17:51 UTC27d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does SmartSettlers-Isolated-Test appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry SmartSettlers-Isolated-Test are: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What's the meaning of the tags on SmartSettlers-Isolated-Test?

The server browser shows these tags for SmartSettlers-Isolated-Test: gmrust (Game mode): This is the standard Rust survival experience; mp2 (Max players): It holds 2 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs163794 (Build): It's on build 163794; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game; ^y (Carbon): Plugins are handled by Carbon. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server info

Where can you find SmartSettlers-Isolated-Test?

There is no published region for SmartSettlers-Isolated-Test. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. The endpoint is 91.240.74.124:28115.

How reliable is SmartSettlers-Isolated-Test?

The server SmartSettlers-Isolated-Test is not reachable at the moment; the last sighting was 27 days 8 hours ago. It was up 0% of the time over the last full 7 days, 0 of 168 hours. 18 September 2026 is when Rust Going Deep first saw it.

What Rust version is SmartSettlers-Isolated-Test on?

Rust network protocol 2633 and build 163794 is what SmartSettlers-Isolated-Test runs, on Linux. Steam handles the update; you just need your game on the matching protocol to join.

Wipe details

When does SmartSettlers-Isolated-Test wipe?

The wipes recorded for SmartSettlers-Isolated-Test are too few to reveal its rhythm. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. The world you are on now was created 27 days 10 hours.

What can you expect on wipe day at SmartSettlers-Isolated-Test?

Across its recent wipes, the average busiest point drew 0 players. The peak crowd on the latest wipe came 0 hours in.

Rules and settings

Which rules and settings is SmartSettlers-Isolated-Test running?

Its name does not state a gather rate for SmartSettlers-Isolated-Test. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. You can fight and raid other players. The server browser puts it under Modded, as plugins or settings alter the game. Carbon plugins are running here. VAC is on: Valve's anti-cheat is active.

Which map is active on SmartSettlers-Isolated-Test?

The map on SmartSettlers-Isolated-Test is procedural, made by the game.

Player count

Is SmartSettlers-Isolated-Test busy?

SmartSettlers-Isolated-Test was last seen 27 days 8 hours ago and is offline as you read this.

Where does SmartSettlers-Isolated-Test sit in the rankings?

Over the last seven days, SmartSettlers-Isolated-Test is #15,465 by player hours, among the top – of all ranked servers.

Join info

What's the process to join SmartSettlers-Isolated-Test?

To join, open Rust, hit F1, and enter client.connect 91.240.74.124:28115. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp2,ptrak,$r?,v2633,gmrust,cs163794,ts8,^z,^y

Game

gmrust
Game mode This is the standard Rust survival experience.
mp2
Max players It holds 2 players.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol This server runs game protocol 2633, so your game must match that version to join.
cs163794
Build It's on build 163794.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code It has no region code.

Mods and access

^z
Modded You'll see it in Modded, since plugins or settings modify the game.
^y
Carbon Plugins are handled by Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.