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Dive report

CSL Deadmans ATLAT-675 LiveTest

Offline 91.245.44.75:28430 checked 4d ago

moddedoxide
Drop in
0/ 2 players now 0% full
07-day averagepeak 1
#10,672ranktop 48%
5d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct13 Oct14 Oct16 Oct17 Oct18 Oct

Top 48% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 19:27 UTC5d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does CSL Deadmans ATLAT-675 LiveTest appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include CSL Deadmans ATLAT-675 LiveTest: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

What's the meaning of the tags on CSL Deadmans ATLAT-675 LiveTest?

CSL Deadmans ATLAT-675 LiveTest's game browser tags read: gmrust (Game mode): Survival, as standard Rust does it; mp2 (Max players): It holds 2 players; ts8 (Group limit): It uses the default team limit: 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166494 (Build): It's on build 166494; ptrak (Networking): Standard RakNet networking; $r? (Region code): No region is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

About the server

Where can you find CSL Deadmans ATLAT-675 LiveTest?

There is no published region for CSL Deadmans ATLAT-675 LiveTest. Rust Going Deep takes the server's word for its location and does not find out where the hardware sits. You can reach it at 91.245.44.75:28430.

How reliable is CSL Deadmans ATLAT-675 LiveTest?

The server CSL Deadmans ATLAT-675 LiveTest is not reachable at the moment; the last sighting was 4 days 2 hours ago. In the last full 5 days, 6 of 120 hours were online, 5% uptime. 12 October 2026 is when Rust Going Deep first saw it.

What Rust version is CSL Deadmans ATLAT-675 LiveTest on?

On Windows, CSL Deadmans ATLAT-675 LiveTest runs Rust network protocol 2634 and build 166494. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe details

What schedule does CSL Deadmans ATLAT-675 LiveTest follow for wipes?

Too few wipes are on record for CSL Deadmans ATLAT-675 LiveTest to show its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. 5 days 5 hours is how long ago this world came into being.

What can you expect on wipe day at CSL Deadmans ATLAT-675 LiveTest?

Across its recent wipes, the average busiest point drew 1 players. On the latest wipe, 0 hours passed before the crowd peaked.

Map and rules

What settings are in place on CSL Deadmans ATLAT-675 LiveTest?

Its name does not state a gather rate for CSL Deadmans ATLAT-675 LiveTest. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. In the server browser it sits under Modded, where plugins or settings change the game. You will find Oxide plugins installed. VAC, Valve's anti-cheat, is disabled.

Player count

Is CSL Deadmans ATLAT-675 LiveTest busy?

The last sighting of CSL Deadmans ATLAT-675 LiveTest was 4 days 2 hours ago; it is offline right now. The seven-day average is 0 players, with a peak of 1.

Where does CSL Deadmans ATLAT-675 LiveTest sit in the rankings?

Over the last seven days, CSL Deadmans ATLAT-675 LiveTest is #10,672 by player hours, among the top 48% of all ranked servers.

Getting in

How do you get into CSL Deadmans ATLAT-675 LiveTest?

To join, open Rust, hit F1, and enter client.connect 91.245.44.75:28430. Or click Launch Rust on this page to open the game through Steam and connect.

What each one means

Server tags

Published as mp2,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust does it.
mp2
Max players It holds 2 players.
ts8
Group limit It uses the default team limit: 8.
v2634
Protocol To join, your game has to be on protocol 2634.
cs166494
Build It's on build 166494.
ptrak
Networking Standard RakNet networking.
$r?
Region code No region is set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings make changes, so it's listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.