ServerDevServer
Offline 91.245.44.75:28018 checked 2d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 41% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 12:50 UTC2d ago | 1 | – | running | 0 |
| Wed 14 Oct, 18:26 UTC3d ago | – | – | – | 0 |
| Sun 11 Oct, 03:29 UTC6d ago | – | – | – | 1 |
| Sat 10 Oct, 08:08 UTC7d ago | – | – | – | 0 |
| Fri 9 Oct, 22:26 UTC7d ago | – | – | – | 1 |
| Wed 30 Sep, 11:49 UTC17d ago | 2 | – | 9.4 days | 1 |
| Tue 29 Sep, 09:38 UTC18d ago | 2 | – | 1.1 days | 0 |
| Mon 28 Sep, 14:40 UTC19d ago | 2 | – | 0.8 days | 0 |
| Sun 27 Sep, 10:26 UTC20d ago | 1 | – | 1.2 days | 1 |
| Fri 25 Sep, 10:52 UTC22d ago | 1 | – | 2 days | 2 |
| Thu 24 Sep, 12:03 UTC23d ago | 2 | – | 1 days | 0 |
| Wed 23 Sep, 09:14 UTC24d ago | 2 | – | 1.1 days | 0 |
| Tue 22 Sep, 06:49 UTC25d ago | 1 | – | 1.1 days | 1 |
| Sun 20 Sep, 06:59 UTC27d ago | 1 | – | 2 days | 0 |
| Thu 17 Sep, 00:41 UTC30d ago | 0 | – | 3.3 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 997/ 100
- 193/ 400
- 197/ 245
- 135/ 100
- 463/ 1000
- 30/ 700
Quick answers
Tags and listings
Where does ServerDevServer appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry ServerDevServer are: Modded Rust servers. The server list shows it under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
What's the meaning of the tags on ServerDevServer?
gmrust (Game mode): Survival, as standard Rust does it; mp50 (Max players): There are 50 slots on this server; ts32 (Group limit): Teams max out at 32; v2634 (Protocol): The protocol is 2634; a different version won't get you in; cs167398 (Build): This server runs build 167398; ptrak (Networking): Standard RakNet networking; $r? (Region code): No region is set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings make changes, so it's listed as Modded; rustmaps (Custom tag): A plugin or the owner set this tag; it's not one Facepunch provides — that is the tag list ServerDevServer puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.
About the server
What location is ServerDevServer in?
ServerDevServer does not put out a region. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 91.245.44.75:28018.
What's the uptime like for ServerDevServer?
Right now ServerDevServer is offline, having last been seen 2 days ago. In the last full 7 days, 36 of 168 hours were online, 21% uptime. Rust Going Deep has had it on record since 16 September 2026.
What Rust version is ServerDevServer on?
On Windows, ServerDevServer runs Rust network protocol 2634 and build 167398. The protocol must match to join; Steam will update your game.
Wipe schedule
How often does ServerDevServer wipe?
No next wipe can be predicted for ServerDevServer, which wipes at irregular times. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. This world has been running since 2 days 8 hours ago.
What happens on wipe day at ServerDevServer?
Recent wipes have averaged a busiest crowd of 1 players. On the latest wipe, 1 hours passed before the crowd peaked. Recent wipes kept the crowd above half that peak until the next wipe 100% of the time.
Settings and map
What settings and rules have been applied to ServerDevServer?
The name of ServerDevServer contains no gather rate. 32 players is the maximum group size. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. The server browser puts it under Modded, as plugins or settings alter the game. Oxide plugins are running here. VAC, Valve's anti-cheat, is disabled.
Player stats
How many players are on ServerDevServer?
Right now ServerDevServer is offline, with its last appearance 2 days ago. The seven-day average is 0 players, with a peak of 1.
What position does ServerDevServer hold in the server rankings?
For player hours in the last seven days, ServerDevServer ranks #9,136, within the top 41% of ranked servers.
Join info
How do you get into ServerDevServer?
Open Rust and press F1, then type client.connect 91.245.44.75:28018. Alternatively, click Launch Rust on this page to join via Steam.