Skip to the content
Dive report

MCK-Home Stage

Offline 91.48.254.190:28015 checked 23d ago

moddedcarbon
Drop in
1/ 5 players now 20% full
07-day averagepeak –
#13,372ranktop 61%
23d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep25 Sep27 Sep28 Sep30 Sep1 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and listings

Where does MCK-Home Stage appear in Rust Going Deep lists and filters?

The Rust Going Deep lists that carry MCK-Home Stage are: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you read the tags on MCK-Home Stage?

The server browser shows these tags for MCK-Home Stage: gmrust (Game mode): Survival, as standard Rust does it; mp5 (Max players): There are 5 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs165625 (Build): It's on build 165625; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game; ^y (Carbon): Carbon is the plugin framework it uses. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.

About the server

What location is MCK-Home Stage in?

No region comes from MCK-Home Stage. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 91.48.254.190:28015.

How reliable is MCK-Home Stage?

The server MCK-Home Stage is not reachable at the moment; the last sighting was 23 days 16 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. The first sighting by Rust Going Deep was on 24 September 2026.

What is the Rust version for MCK-Home Stage?

On Windows, MCK-Home Stage runs Rust network protocol 2634 and build 165625. Steam handles the update; you just need your game on the matching protocol to join.

Wipe schedule

How often does MCK-Home Stage wipe?

MCK-Home Stage's rhythm is unclear because not enough wipes are on record yet. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. 23 days 18 hours is how long ago this world came into being.

Map and rules

What settings and rules have been applied to MCK-Home Stage?

No gather rate appears in the name of MCK-Home Stage. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. In the server browser it sits under Modded, where plugins or settings change the game. Plugins in use: Carbon. VAC, Valve's anti-cheat, is enabled.

What's the map on MCK-Home Stage?

A procedural map, generated by the game, is in play on MCK-Home Stage.

Player stats

What's the population like on MCK-Home Stage?

The last sighting of MCK-Home Stage was 23 days 16 hours ago; it is offline right now.

What's MCK-Home Stage's rank among Rust servers?

Over the last seven days, MCK-Home Stage is #13,372 by player hours, among the top 61% of all ranked servers.

Join info

How do you get into MCK-Home Stage?

Open Rust and press F1, then type client.connect 91.48.254.190:28015. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp5,ptrak,$r?,v2634,gmrust,cs165625,ts8,^z,^y

Game

gmrust
Game mode Survival, as standard Rust does it.
mp5
Max players There are 5 slots on this server.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol This server runs game protocol 2634, so your game must match that version to join.
cs165625
Build It's on build 165625.
ptrak
Networking RakNet, the network layer Rust uses by default.
$r?
Region code It has no region code.

Mods and access

^z
Modded You'll see it in Modded, since plugins or settings modify the game.
^y
Carbon Carbon is the plugin framework it uses.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.