MCK-Home Stage
Offline 91.48.254.190:28015 checked 23d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 17/ 100
- 188/ 400
- 139/ 225
- 135/ 100
- 204/ 1000
- 13/ 700
Quick answers
Tags and listings
Where does MCK-Home Stage appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry MCK-Home Stage are: Modded Rust servers. You can find it on the server list by these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the tags on MCK-Home Stage?
The server browser shows these tags for MCK-Home Stage: gmrust (Game mode): Survival, as standard Rust does it; mp5 (Max players): There are 5 slots on this server; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): This server runs game protocol 2634, so your game must match that version to join; cs165625 (Build): It's on build 165625; ptrak (Networking): RakNet, the network layer Rust uses by default; $r? (Region code): It has no region code; ^z (Modded): You'll see it in Modded, since plugins or settings modify the game; ^y (Carbon): Carbon is the plugin framework it uses. The tags carry its player count right now, its queue and the world's age, and all three are displayed up top.
About the server
What location is MCK-Home Stage in?
No region comes from MCK-Home Stage. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. You can reach it at 91.48.254.190:28015.
How reliable is MCK-Home Stage?
The server MCK-Home Stage is not reachable at the moment; the last sighting was 23 days 16 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. The first sighting by Rust Going Deep was on 24 September 2026.
What is the Rust version for MCK-Home Stage?
On Windows, MCK-Home Stage runs Rust network protocol 2634 and build 165625. Steam handles the update; you just need your game on the matching protocol to join.
Wipe schedule
How often does MCK-Home Stage wipe?
MCK-Home Stage's rhythm is unclear because not enough wipes are on record yet. All Rust servers wipe at the monthly force wipe, with Thursday 5 November at 19:00 UTC as the next date. 23 days 18 hours is how long ago this world came into being.
Map and rules
What settings and rules have been applied to MCK-Home Stage?
No gather rate appears in the name of MCK-Home Stage. Up to 8 players per group, which is the default. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. In the server browser it sits under Modded, where plugins or settings change the game. Plugins in use: Carbon. VAC, Valve's anti-cheat, is enabled.
What's the map on MCK-Home Stage?
A procedural map, generated by the game, is in play on MCK-Home Stage.
Player stats
What's the population like on MCK-Home Stage?
The last sighting of MCK-Home Stage was 23 days 16 hours ago; it is offline right now.
What's MCK-Home Stage's rank among Rust servers?
Over the last seven days, MCK-Home Stage is #13,372 by player hours, among the top 61% of all ranked servers.
Join info
How do you get into MCK-Home Stage?
Open Rust and press F1, then type client.connect 91.48.254.190:28015. Alternatively, click Launch Rust on this page to join via Steam.