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Dive report

My Rust server | Powered by AMP

Offline 91.50.234.41:28015 checked 21d ago

moddedoxide
Drop in
0/ 10 players now 0% full
07-day averagepeak –
#16,902ranktop 72%
34d agolast wipeno schedule published
–next wipeno wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep28 Sep1 Oct4 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Neighbouring dive spots

Similar servers

the same kind of game, then region, group limit, rate and wipes

From the figures on this page

Quick answers

Tags and filters

Where does My Rust server | Powered by AMP appear in Rust Going Deep lists and filters?

These Rust Going Deep lists include My Rust server | Powered by AMP: Modded Rust servers. Its entry appears under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What's the meaning of the tags on My Rust server | Powered by AMP?

gmrust (Game mode): This is the standard Rust survival experience; mp10 (Max players): It holds 10 players; ts8 (Group limit): It uses the default team limit: 8; v2633 (Protocol): This server runs game protocol 2633, so your game must match that version to join; cs165217 (Build): It's on build 165217; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings make changes, so it's listed as Modded — that is the tag list My Rust server | Powered by AMP puts out for the game's server browser. At the top of this page you will also find its current players, its queue and when its world was made — all from the tags.

Server info

What's the location of My Rust server | Powered by AMP?

There is no published region for My Rust server | Powered by AMP. Rust Going Deep reports the location a server claims; it does not check where the machine actually is. The endpoint is 91.50.234.41:28015.

How reliable is My Rust server | Powered by AMP?

Right now My Rust server | Powered by AMP is offline, having last been seen 21 days 2 hours ago. Over the past full 7 days it stayed up for 0 of 168 hours, or 0%. 20 September 2026 is when Rust Going Deep first saw it.

What Rust version is My Rust server | Powered by AMP on?

On Linux, My Rust server | Powered by AMP runs Rust network protocol 2633 and build 165217. To join, your game must be on the same protocol; Steam takes care of updating it.

Wipe details

When does My Rust server | Powered by AMP wipe?

The wipes recorded for My Rust server | Powered by AMP are too few to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the force wipe that all Rust servers take every month. This world has been running since 34 days 19 hours ago.

Settings and map

What settings and rules have been applied to My Rust server | Powered by AMP?

The name of My Rust server | Powered by AMP contains no gather rate. 8 players is the group cap, the game's default. survival is the game mode, gather, build and raid, the standard game. Fighting and raiding between players is allowed. In the server browser it sits under Modded, where plugins or settings change the game. Oxide plugins are running here. VAC, Valve's anti-cheat, is enabled.

What's the map on My Rust server | Powered by AMP?

My Rust server | Powered by AMP uses a procedural map of size 3,000 with seed 6738, made by the game. You can see it on RustMaps from this page, since the same size and seed produce the same map.

Player stats

What's the population like on My Rust server | Powered by AMP?

My Rust server | Powered by AMP was last seen 21 days 2 hours ago and is offline as you read this.

What's My Rust server | Powered by AMP's rank among Rust servers?

Over the last seven days, My Rust server | Powered by AMP is #16,902 by player hours, among the top 72% of all ranked servers.

How to join

How do you get into My Rust server | Powered by AMP?

Open Rust and press F1, then type client.connect 91.50.234.41:28015. Alternatively, click Launch Rust on this page to join via Steam.

What each one means

Server tags

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode This is the standard Rust survival experience.
mp10
Max players It holds 10 players.
ts8
Group limit It uses the default team limit: 8.
v2633
Protocol This server runs game protocol 2633, so your game must match that version to join.
cs165217
Build It's on build 165217.
ptrak
Networking The network layer is RakNet, Rust's default.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings make changes, so it's listed as Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.