Custom Aim Train
Offline 91.52.69.131:28015 checked 22d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes
- 5/ 100
- 0/ 100
- 5/ 10
- 4/ 100
- 1/ 100
- 1/ 50
Quick answers
Tags and listings
Where does Custom Aim Train appear in Rust Going Deep lists and filters?
The Rust Going Deep lists that carry Custom Aim Train are: Rust aim training servers and Rust community servers, going deep. Its entry appears under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on Custom Aim Train?
gmrust (Game mode): This is the standard Rust survival experience; mp10 (Max players): It holds 10 players; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): To join, your game has to be on protocol 2633; cs165217 (Build): It's on build 165217; ptrak (Networking): The network layer is RakNet, Rust's default; $r? (Region code): The region field is empty — that is the tag list Custom Aim Train puts out for the game's server browser. Live pop, queue length and the world's creation time also sit in the tags, shown at the top of this page.
Server info
Where can you find Custom Aim Train?
No region comes from Custom Aim Train. Where a server says it is, that is what Rust Going Deep shows — no lookup of the machine's real spot. To connect, use 91.52.69.131:28015.
What's the uptime like for Custom Aim Train?
Right now Custom Aim Train is offline, having last been seen 22 days 5 hours ago. In the last full 7 days, 0 of 168 hours were online, 0% uptime. The first sighting by Rust Going Deep was on 25 September 2026.
What is the Rust version for Custom Aim Train?
On Windows, Custom Aim Train runs Rust network protocol 2633 and build 165217. The protocol must match to join; Steam will update your game.
Wipe details
When does Custom Aim Train wipe?
The wipes recorded for Custom Aim Train are too few to reveal its rhythm. The monthly force wipe hits every Rust server, and the next one is on Thursday 5 November at 19:00 UTC. This world has been running since 39 days 10 hours ago.
Rules and settings
Which rules and settings is Custom Aim Train running?
Its name does not state a gather rate for Custom Aim Train. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid, the standard game. PvP and raiding are enabled. Community is where the server browser puts it, as a community server. The server does not run Valve's anti-cheat, VAC.
What's the map on Custom Aim Train?
Custom Aim Train uses a game-generated procedural map.
Player stats
How many players are on Custom Aim Train?
Right now Custom Aim Train is offline, with its last appearance 22 days 5 hours ago.
Where does Custom Aim Train sit in the rankings?
For player hours in the last seven days, Custom Aim Train ranks #16,503, within the top 71% of ranked servers.
Getting in
How do you get into Custom Aim Train?
To join, open Rust, hit F1, and enter client.connect 91.52.69.131:28015. Or click Launch Rust on this page to open the game through Steam and connect.